08-11-2018, 09:10 PM
John was working on a new station that relied on using disposal chutes for crew members to get around, sort of like how the VR does. I thought it looked cool, but I was never a fan of travel by disposal chute since you always get knocked down and weakened when you arrive. This is a chute with a fancy new sprite and you now won't get knocked down going to/from somewhere.
The sprite is sorta stolen from the cryo chamber, but the best I can do is steal, not create. In terms of the features. it is obj/machinery/disposal/booth which makes use of the flushing part of regular disposals, not much else. It overrides most of the other procs, but I guess they could be put back in and used, it doesn't really matter to me, I was just going for simple UI to make traveling as painless as possible.
Demo: https://streamable.com/6xm1f
https://github.com/goonstation/goonstation-2016/pull/74
The sprite is sorta stolen from the cryo chamber, but the best I can do is steal, not create. In terms of the features. it is obj/machinery/disposal/booth which makes use of the flushing part of regular disposals, not much else. It overrides most of the other procs, but I guess they could be put back in and used, it doesn't really matter to me, I was just going for simple UI to make traveling as painless as possible.
Demo: https://streamable.com/6xm1f
https://github.com/goonstation/goonstation-2016/pull/74