04-25-2018, 04:41 PM
Usual Character Name: Sam Eagle, S.A.M., Simulated Axon Matrix
BYOND Username: Recusor
Recommended by (if applicable): Not applicable
Times Available: Usually from 6 PM to 11 PM EST during week days, and more frequently on the weekend.
Reason for Application + Game Experience (300 word minimum):
Reason for Application:
This is my second application for mentor. The first can be found at: https://forum.ss13.co/showthread.php?tid=9138
I consider SS13 and specifically Goonstation a game focusing on social interactions, whatever those may be. The times that I enjoy the game the most are when I know that I and another farty internet space stranger shared something together, either our joint efforts against an antagonist or a particularly memorable fight. I respect the time it takes people to master individual systems but, using Chemistry as an example, Is it as much fun to make Sarin if you don’t have another player to use it on?
In my view the Mentor program helps new and even existing players regularly and I would like to help the community in this way as well.
Experience
Medical/Roboticist
I'm pretty confident in my medical acumen. If I am feeling especially constructive, I consider Roboticist one of the best support roles in the station. Able to heal with full access to surgery equipment, you also have the additional capability of replacing limbs, bring bodies back to life as borgs and provide a backup AI that you can lock in your closet for eternity. This is something I am perhaps too fond of. I would say this is probably my most competent role.
Genetics and Virology not so much.
Engineering
I think that I am a pretty good CE. My main deficiencies in this area are mining, and I could be a better mechanic, but I can get the engine going, get the PTL on and making money and have a record of something like 407 petawatts by the 67 minute mark. I think.
Recently I have discovered how to hotwire the station after finally figuring out wiring. This also led me to constructing the my first Singulo in the Chapel a 3 weeks or so ago. I was pretty proud.
I can set up paired teleport hubs easily, and would like to learn more about the pipe system for loafing shenanigans if possible.
Science
Probably best at Telescience here, but I can make some basic chems if needed. Not too fast at it though!
Security
I’ve been trying to play security more lately, but I still need a lot more practice. I like to think that I am usually pretty fair. In the past I have been a bit too free with my aggression towards suspects before guilt was proved but I think I’ve been good at scaling tha back.
Silicon
I really like play as AI, and sometimes Cyborgs. I try to allow for some leniency while observing traitors/traitorous acts but can be effective when rogued as well.
Previous Bans (While this will not affect your application lying about it will):
I have had two previous bans
https://forum.ss13.co/showthread.php?tid=6152
https://forum.ss13.co/showthread.php?tid=4311
BYOND Username: Recusor
Recommended by (if applicable): Not applicable
Times Available: Usually from 6 PM to 11 PM EST during week days, and more frequently on the weekend.
Reason for Application + Game Experience (300 word minimum):
Reason for Application:
This is my second application for mentor. The first can be found at: https://forum.ss13.co/showthread.php?tid=9138
I consider SS13 and specifically Goonstation a game focusing on social interactions, whatever those may be. The times that I enjoy the game the most are when I know that I and another farty internet space stranger shared something together, either our joint efforts against an antagonist or a particularly memorable fight. I respect the time it takes people to master individual systems but, using Chemistry as an example, Is it as much fun to make Sarin if you don’t have another player to use it on?
In my view the Mentor program helps new and even existing players regularly and I would like to help the community in this way as well.
Experience
Medical/Roboticist
I'm pretty confident in my medical acumen. If I am feeling especially constructive, I consider Roboticist one of the best support roles in the station. Able to heal with full access to surgery equipment, you also have the additional capability of replacing limbs, bring bodies back to life as borgs and provide a backup AI that you can lock in your closet for eternity. This is something I am perhaps too fond of. I would say this is probably my most competent role.
Genetics and Virology not so much.
Engineering
I think that I am a pretty good CE. My main deficiencies in this area are mining, and I could be a better mechanic, but I can get the engine going, get the PTL on and making money and have a record of something like 407 petawatts by the 67 minute mark. I think.
Recently I have discovered how to hotwire the station after finally figuring out wiring. This also led me to constructing the my first Singulo in the Chapel a 3 weeks or so ago. I was pretty proud.
I can set up paired teleport hubs easily, and would like to learn more about the pipe system for loafing shenanigans if possible.
Science
Probably best at Telescience here, but I can make some basic chems if needed. Not too fast at it though!
Security
I’ve been trying to play security more lately, but I still need a lot more practice. I like to think that I am usually pretty fair. In the past I have been a bit too free with my aggression towards suspects before guilt was proved but I think I’ve been good at scaling tha back.
Silicon
I really like play as AI, and sometimes Cyborgs. I try to allow for some leniency while observing traitors/traitorous acts but can be effective when rogued as well.
Previous Bans (While this will not affect your application lying about it will):
I have had two previous bans
https://forum.ss13.co/showthread.php?tid=6152
https://forum.ss13.co/showthread.php?tid=4311