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CameronWoof's Sprites
#1
First up, some new hypospray sprites. (Empty/Filled, respectively.) A little more futuristic.

[Image: it5fFGO.png][Image: kgwbJqQ.png]

And a new pill bottle icon.

[Image: eaFTEZq.png]
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#2
New IDs!

[Image: ahhSaTO.png]

And a screenshot of them in-game

[Image: D9KbNnp.png]



.dmi below (rounded edges)

.dmi   card.dmi (Size: 1.82 KB / Downloads: 459)


ZeWaka wanted me to try squared edges, so here those are:

[Image: zIYX1Dg.png]

.dmi (square corners)

.dmi   card2.dmi (Size: 1.82 KB / Downloads: 449)
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#3
New postboard! Whoo!

[Image: 4jKC764.png]

.dmi below

.dmi   board.dmi (Size: 705 bytes / Downloads: 355)
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#4
These IDs are looking great!
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#5
(08-01-2016, 08:19 PM)medsal15 Wrote: These IDs are looking great!

Thanks!

And, here's some briefcases and laptops. 
[Image: A91igrS.png][Image: MC4i5HJ.png][Image: SWoRinM.png][Image: eIbGBnH.png][Image: C24mXmI.png][Image: Ox2MgH6.png]

.dmi for the laptops:

.dmi   laptop.dmi (Size: 627 bytes / Downloads: 340)

.dmi for the secure briefcase and its overlays

.dmi   secure.dmi (Size: 498 bytes / Downloads: 427)

EDIT: .dmi for the sneaky cheget hiding in meatland

.dmi   cheget.dmi (Size: 731 bytes / Downloads: 431)

Also made in-hand sprites!
[Image: ZEBqBHm.png]
EDIT: Bottom-right didn't have pixels missing for the hand--updated .dmi to fix)

.dmi   briefcase.dmi (Size: 673 bytes / Downloads: 397)

And bonus ATM!

[Image: 9kI8gjH.png]

EDIT:

Flatpack boxes. More sensible and understandable perspective.

[Image: Zgg7gKH.png]  

.dmi   dbox.dmi (Size: 392 bytes / Downloads: 431)
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#6
I love the new ATM/suitcases! The IDs will take a little getting used to, since they're a New Thing, but I think they're really nice perspective and identifiability-wise.

I hope the clown ID is really dumb looking. Love your sprites xoxoxo, would love to see 'em all added, not sure which shape ID I prefer
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#7
(08-02-2016, 12:54 AM)Nnystyxx Wrote: I love the new ATM/suitcases! The IDs will take a little getting used to, since they're a New Thing, but I think they're really nice perspective and identifiability-wise.

I hope the clown ID is really dumb looking. Love your sprites xoxoxo, would love to see 'em all added, not sure which shape ID I prefer

Thanks! The clown ID is in the image with all the ID sprites, but not in the screenshot. I'm a noob and don't know how to respawn as a clown to get it in the shot. 

And yes, I think it looks fairly stupid.

EDIT:

And speaking of IDs, I wanted to try brightening up the ones I made to see if these look better.

Square

[Image: 2QWiun8.png] 

Rounded

[Image: vcIB9vZ.png]


.dmi   IDs-Square.dmi (Size: 1.01 KB / Downloads: 436)  
.dmi   IDs-Rounded.dmi (Size: 1.02 KB / Downloads: 415)


I also wanted to try some really small ID cards--the size of an actual ID card, rather than an elongated one. Obviously these would be more difficult to click on, but that might make things more interesting, as well. Easily losing or missing ID cards in a pile might have value, I'm not sure.

[Image: vaWfb5x.png]

and square variant

[Image: xWSZlny.png]


.dmi   IDs-Tiny-Rounded.dmi (Size: 895 bytes / Downloads: 424)
.dmi   IDs-Tiny-Square.dmi (Size: 908 bytes / Downloads: 420)
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#8
5 AM sprite: Fire Extinguisher

[Image: fyianm0.png]
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#9
Love the new postboard.
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#10
Trying to get the big machinery to better match the new stuff--the consoles and PTL look a lot more advanced than the stuff we have running the station's network.

[Image: pZ6dWrS.gif][Image: p9XBCiL.gif][Image: bRRKBBl.gif]


.dmi   tapedrive.dmi (Size: 798 bytes / Downloads: 426)
.dmi   printer.dmi (Size: 814 bytes / Downloads: 426)
.dmi   scanner.dmi (Size: 693 bytes / Downloads: 406)
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#11
(08-02-2016, 07:11 PM)CameronWoof Wrote: Trying to get the big machinery to better match the new stuff--the consoles and PTL look a lot more advanced than the stuff we have running the station's network.

[Image: pZ6dWrS.gif][Image: p9XBCiL.gif][Image: bRRKBBl.gif]

It looks a little too... new. The retro-theme style of the stuff we have now is intentional.
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#12
(08-02-2016, 07:20 PM)zewaka Wrote:
(08-02-2016, 07:11 PM)CameronWoof Wrote: Trying to get the big machinery to better match the new stuff--the consoles and PTL look a lot more advanced than the stuff we have running the station's network.

[Image: pZ6dWrS.gif][Image: p9XBCiL.gif][Image: bRRKBBl.gif]

It looks a little too... new. The retro-theme style of the stuff we have now is intentional.

These were supposed to match with the personal computer and the various consoles around the station. Stuff like the consoles, med scanners, sleepers, and PTL look a lot newer than the old machinery. I figured that was the new style.
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#13
New batch. Added bulk, hope these are more in-line with what's expected.

[Image: s0e2lyL.gif][Image: dkkl7Sl.gif][Image: XvSX4WV.gif]


.dmi   tapedrive.dmi (Size: 825 bytes / Downloads: 381)
.dmi   scanner.dmi (Size: 790 bytes / Downloads: 424)
.dmi   printer.dmi (Size: 839 bytes / Downloads: 392)

EDIT: Redone Mainframe

[Image: 8BjX8kO.gif]


.dmi   mainframe.dmi (Size: 634 bytes / Downloads: 383)

EDIT2: Re-redone Mainframe

[Image: s3Rc6QL.gif][Image: Fi4hJDj.gif]

Mainframe and alt both in this .dmi:


.dmi   mainframe2.dmi (Size: 1.04 KB / Downloads: 394)
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#14
New IR Detector Sprites. I think these are the last of the old machinery still in use on the station. These are square, so it's easy to imagine they can accept inputs from multiple sides. Yay!

[Image: yHOhWnw.png][Image: U0C9i90.png][Image: d3NVg68.png][Image: 3FKGmc7.png]


.dmi   SecDetector.dmi (Size: 816 bytes / Downloads: 396)

EDIT: New bomb analyzer sprites as well.

[Image: 4pjk8fe.gif]


.dmi   bombana.dmi (Size: 822 bytes / Downloads: 399)
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#15
You think you could try your hand at a fire alarm, or do you figure they're good as they are? They seem a bit weird to me nowadays. Nice IR detector.
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