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Splashed reagent puddles/piles
#1
When you splash a reagent on the floor/throw a glass/etc it leaves no trace of it behind, even though scanning that tile shows the reagents

What it SHOULD do is take a colour value the same way as Beakers do, apply that to a lil' puddle sprite, and show up physically on the floor

Have fun, janitor
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#2
Interesting, now only if i had a sprite I'd code it and submit a patch.
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#3
(03-12-2016, 08:09 AM)ErikHanson Wrote: Interesting, now only if i had a sprite I'd code it and submit a patch.

Do you have access to MsPaint?

If so, you too can become a spriter!
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#4
(03-12-2016, 08:36 AM)Mageziya Wrote: Do you have access to MsPaint?

If so, you too can become a spriter!

I know this is a joke but I tried this once, pls dont
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#5
I would sprite this, but the piss puddle sprite is essentially this idea applied to chemistry.
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#6
Sprites obtained. - https://imgur.com/a/qE4uX I'll see if i can whip up a patch.
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#7
Please do this, I want to be able to catch the shit I accidentally splashed everywhere/all the saltpetre I emptied out of my artbeaker frown
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#8
I actually ran into a few small practical and balance issues whilst trying to write a patch for this, I'll see if i can continue this on a rainy day or something.
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