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How to keep getting borged from ending your traitor round
#1
The freedom implant should be expanded so if you get borged after injecting it you'll start with hacked laws and be able to continue your mission.
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#2
have it be a brain implant like the syndicate microbomb is
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#3
Wouldn't that lead to traitors not getting borged ?
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#4
(01-24-2016, 05:30 AM)Haprenti Wrote: Wouldn't that lead to traitors not getting borged ?

only if they go on obvious rampages
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#5
Bad idea.
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#6
(01-24-2016, 12:57 PM)ErikHanson Wrote: Bad idea.

Agreed. If you get caught as a traitor you should expect the worst punishment coming your way. Not a pat on your back with a "Try again and good luck" Borging a traitor is a way to punish them without taking them out of the game and imo is one of the nicest things you can do to a caught traitor. This would make people either always check for implants before borging or result in them not getting borged at all and that's a bad thing seeing how robotics hardly gets any traffic as is

Before it's said that it would be metagaming to remove any implants from a traitor before borging them I have to say. Why would you not check a confirmed traitor for any type of implants? At that point you know you are dealing with a traitor and since you are taking the extra effort of borging them I would say it's safe to assume they could have a microimplant of some kind and remember at the moment of death they go off blowing up the body and anyone near it. So extra precautions would be used to make sure no one gets hurt when borging a traitor.
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#7
If the traitor is being borged as a punishment, then that implant should be removeable.
But what about borging from other sources? I've had traitor rounds ended because I eat a cake with hidden nanomachines, or because I touched an artifact.
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#8
(01-24-2016, 01:51 PM)Arborinus Wrote: If the traitor is being borged as a punishment, then that implant should be removeable.
But what about borging from other sources? I've had traitor rounds ended because I eat a cake with hidden nanomachines, or because I touched an artifact.

Yeah I can agree with it in situations like that
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#9
Nanomachines can be dealt with by not eating cake. Or by opening an APC and shocking the shit out of you. Artifacts can be dealt with by not touching them. Being borged can be avoided by not dying.

If this were implemented then we'd need another sure-fire method of bringing back a traitor as a nontraitor.
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#10
I still wish we had brains in a jar, able to talk and ... float around ...
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#11
(01-24-2016, 03:41 PM)Vitatroll Wrote: Nanomachines can be dealt with by not eating cake. Or by opening an APC and shocking the shit out of you. Artifacts can be dealt with by not touching them. Being borged can be avoided by not dying.

If this were implemented then we'd need another sure-fire method of bringing back a traitor as a nontraitor.

There's no quicker way to gain a chef's trust than by eating a slice of his cake.
I would see this item as something you spend telecrystals on for that extra insurance. If you want to take the risk you can.
Make the implant a big chip wedged into the brain, something an ignorant roboticist might overlook but still detectable.
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#12
In general, pretty much every borging method that isn't dying and being borged is fairly easily avoidable, and it's up to the traitor to avoid those situations. (Unless they get penned/force borged by a fellow traitor, in which case hard luck.)

I agree that this is a bad idea that would just lead to robotics getting less business.
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#13
I believe there was a suggestion thread exactly (or almost) like this a year or so back, and it was generally discussed to be a bad idea.

You already don't see lings being borged for exactly this ability to bounce right back into doing bad stuff - no need to cut further traffic from robotics as is already.
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#14
(01-24-2016, 05:30 PM)Roomba Wrote: In general, pretty much every borging method that isn't dying and being borged is fairly easily avoidable, and it's up to the traitor to avoid those situations. (Unless they get penned/force borged by a fellow traitor, in which case hard luck.)

I agree that this is a bad idea that would just lead to robotics getting less business.

I'm specifically referring to traitors dying and getting borged instead of cloned, and I think there would actually be more traffic to the roboticist if borging doesn't instantly ruin people's fun.
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#15
Let borgs pick things up?
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