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Space Cruisers
#31
Having guns on all sides is a good idea and maybe having a repair crew on standby would not be so bad either. When the battle truly started in that round the three of us were easily overwhelmed
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#32
Holy jesus that is amazing
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#33
That fire on the inside of the damaged cruiser pretty much never goes away, for the record.
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#34
BaneOfGiygas Wrote:That fire on the inside of the damaged cruiser pretty much never goes away, for the record.
When we were messing around that round we were able to get the first fire to go away and it was the one in that screenshot
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#35
This is literally FTL co-op mode. Will things like upgrades be possible?

Also I'll say it again the clown car should act like one and have a gigantic circus-themed room to hold 30 people.
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#36
Zadeon Wrote:This is literally FTL co-op mode. Will things like upgrades be possible?

You can currently update the engine, and two turrets.
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#37
Another thought - the RP map is a ship, right? This could make things interesting.
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#38
Zadeon Wrote:This is literally FTL co-op mode. Will things like upgrades be possible?

Also I'll say it again the clown car should act like one and have a gigantic circus-themed room to hold 30 people.

What a great way to use the unlimited space there is! For real thought!
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#39
The cruisers now have a proper computer inside, and there have been some changes on how damage works, all parts now slowly take damage untill they break down
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#40
This makes me want a new game mode that's just a huge war between identical nanotrasen and syndicate stations (with the syndicate having its own janitors, botanists, clowns etc on their station)
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#41
VictorMAngoStein Wrote:This makes me want a new game mode that's just a huge war between identical nanotrasen and syndicate stations (with the syndicate having its own janitors, botanists, clowns etc on their station)
I highly support this for two reasons. Firstly, it'd be insane and lead to hilarious banter between the factions, and secondly because the syndicate could have a blue clown. Bring him back!
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#42
someone make a TARDIS please All Ears All Ears
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#43
BlackPhoenix Wrote:blue clown. Bring him back!
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#44
BlackPhoenix Wrote:
VictorMAngoStein Wrote:This makes me want a new game mode that's just a huge war between identical nanotrasen and syndicate stations (with the syndicate having its own janitors, botanists, clowns etc on their station)
I highly support this for two reasons. Firstly, it'd be insane and lead to hilarious banter between the factions, and secondly because the syndicate could have a blue clown. Bring him back!

Imagine gang mode in space with dogfights and impromptu raids on the enemy station. Last station standing wins and you get a bonus if you destroy the enemy escape shuttle before it reaches centcom.
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#45
VictorMAngoStein Wrote:
BlackPhoenix Wrote:
VictorMAngoStein Wrote:This makes me want a new game mode that's just a huge war between identical nanotrasen and syndicate stations (with the syndicate having its own janitors, botanists, clowns etc on their station)
I highly support this for two reasons. Firstly, it'd be insane and lead to hilarious banter between the factions, and secondly because the syndicate could have a blue clown. Bring him back!

Imagine gang mode in space with dogfights and impromptu raids on the enemy station. Last station standing wins and you get a bonus if you destroy the enemy escape shuttle before it reaches centcom.
Maybe the build server could be tweaked a bit to have that kinda stuff? Build up your stations, including defenses. Later, build pods to attack each other.

Carlarc Wrote:someone make a TARDIS please All Ears All Ears
That's kinda what the port-a-sci thing is, though.
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