Telegnats Wrote:69andahalf Wrote:Telegnats Wrote:Eer.. Which inscription where?
The Geminorum.
Hm. If that's the case, we could try to use more keys on it. I have my doubts that it will even do anything, but the heavily locked door's secrets are nigh unobtainable at this point.
I know I'm late on this but...
My best guess on how to unlock that door at Centcomm would be to have seven or eight people carry two keys (one in each hand) and try to quickly cycle each other out (two people hit the door, one on each side, then as soon as they try both of their keys the move for the next batch of players). But that would take an
extreme amount of coordination to pull off, and even then if there's an order to each key you might not even have enough time. But here's my main question, say someone actually does manage to break through that door. I know that isn't really- yeah its apart of the problem along with the lack of "actual keys".
What happens then (obviously no one knows except our godly admins and maetcho Menn that didn't get gibbed), I mean if you're quick enough could it possible that the server won't even reset maybe it triggers a Sol-like badend event. Or [crackpot theory time] my guess is that the rest of the servers are in that room, LLJK 2, 3, and 4 are all in that room. Why else would it be so stupidly secure, if someone could actually bust into there and destroy a server, it'd launch a disaster event without the players on those servers even knowing who did it.
If anyone is up to try this I got all day tomorrow to do this.