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Remove the all-access living objects have
#1
Currently living objects can somehow open any door.
Could this be removed or just limited to common doors and perhaps maintenance? Maybe make exceptions for actual ID Cards?
#2
Much like anything animated by a wraith or anima, all other critters have all access. I've come to just accept that this is a thing, but it can be 100% a pain in the ass when trying to fight a wraith and find that you need to heal.
#3
Make it so that animated ID cards will go and open doors for other things
#4
That sounds like an amazing sight to behold that would immediately start getting old very, very fast. Or, I guess, lead to strategic changes in terms of which items to animate and which items are higher priority to destroy.
#5
Yeah I agree. If a levitating scalpel can open a door then a levitating clown should be able to the same thing (it wont)

But yeah a levitating id should do it. Also skeletons should be able to pry open doors, as currently they're not that great.
#6
I think it's fine as it is, it gives you a sense of urgency in dealing with living items. If you want to not be followed carry a welder around and/or yell at the AI to bolt doors shut behind you.
#7
Not being able to open doors would hinder the usefulness of living items far too much in my opinion.
#8
compromise: let them slowly bash doors open
#9
Doesn't the wraith decay ability fit anywhere into this discussion?


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