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Remove the all-access living objects have - Printable Version +- Goonstation Forums (https://forum.ss13.co) +-- Forum: Discussion (https://forum.ss13.co/forumdisplay.php?fid=6) +--- Forum: Ideas & Suggestions (https://forum.ss13.co/forumdisplay.php?fid=8) +---- Forum: Bad threads / terrible or unusable ideas! (https://forum.ss13.co/forumdisplay.php?fid=20) +---- Thread: Remove the all-access living objects have (/showthread.php?tid=4732) |
Remove the all-access living objects have - Takov - 05-07-2015 Currently living objects can somehow open any door. Could this be removed or just limited to common doors and perhaps maintenance? Maybe make exceptions for actual ID Cards? Re: Remove the all-access living objects have - Vunterslaush - 05-07-2015 Much like anything animated by a wraith or anima, all other critters have all access. I've come to just accept that this is a thing, but it can be 100% a pain in the ass when trying to fight a wraith and find that you need to heal. Re: Remove the all-access living objects have - Frank_Stein - 05-07-2015 Make it so that animated ID cards will go and open doors for other things Re: Remove the all-access living objects have - Cirrial - 05-07-2015 That sounds like an amazing sight to behold that would immediately start getting old very, very fast. Or, I guess, lead to strategic changes in terms of which items to animate and which items are higher priority to destroy. Re: Remove the all-access living objects have - Sundance - 05-07-2015 Yeah I agree. If a levitating scalpel can open a door then a levitating clown should be able to the same thing (it wont) But yeah a levitating id should do it. Also skeletons should be able to pry open doors, as currently they're not that great. Re: Remove the all-access living objects have - Roomba - 05-07-2015 I think it's fine as it is, it gives you a sense of urgency in dealing with living items. If you want to not be followed carry a welder around and/or yell at the AI to bolt doors shut behind you. Re: Remove the all-access living objects have - Noah Buttes - 05-07-2015 Not being able to open doors would hinder the usefulness of living items far too much in my opinion. Re: Remove the all-access living objects have - UrsulaMejor - 05-07-2015 compromise: let them slowly bash doors open Re: Remove the all-access living objects have - salix_catus - 05-08-2015 Doesn't the wraith decay ability fit anywhere into this discussion? |