Posts: 1,034
	Threads: 32
	Joined: Oct 2014
	
	
 
	
	
		Apparently I do sprites now, so I should probably have a place to compile them!
UrsulaMajor suggested these things and I sprited them:
Capes
![[Image: tc50oDy.png]](http://i.imgur.com/tc50oDy.png) 
![[Image: W6QxPpB.gif]](http://i.imgur.com/W6QxPpB.gif) 
Paper Masks
![[Image: iNffhjx.png]](http://i.imgur.com/iNffhjx.png) 
![[Image: UtXhkV1.png]](http://i.imgur.com/UtXhkV1.png) 
![[Image: U76Dr25.gif]](http://i.imgur.com/U76Dr25.gif)
Both of these are in the game!
HipBEE suggested this:
Skull Challice
![[Image: 7vgqjNf.png]](http://i.imgur.com/7vgqjNf.png) 
	 
 
	
	
	
		
	Posts: 1,034
	Threads: 32
	Joined: Oct 2014
	
	
 
	
	
		Urs requested some bucket hats.
![[Image: AbA09TP.png]](http://i.imgur.com/AbA09TP.png) 
![[Image: l4j1K9j.png]](http://i.imgur.com/l4j1K9j.png) 
And here are some work in progress radio studio sprites.
![[Image: 7Js5MRA.png]](http://i.imgur.com/7Js5MRA.png) 
	 
 
	
	
	
		
	Posts: 1,034
	Threads: 32
	Joined: Oct 2014
	
	
 
	
	
		I finished these a while back, but never posted 'em.
![[Image: LimhAzM.gif]](http://i.imgur.com/LimhAzM.gif) 
![[Image: 65e5ucf.png]](http://i.imgur.com/65e5ucf.png) 
I'm not 100% this is how machine sprites work, but there you have it!
	
 
 
	
	
	
		
	Posts: 1,034
	Threads: 32
	Joined: Oct 2014
	
	
 
	
	
		I made some formal uniforms for the heads, they have a thread of their own, but they also get a place in my sprite stash.
![[Image: ZcPXFEO.gif]](http://i.imgur.com/ZcPXFEO.gif) Uniforms:
Uniforms:
Captain
![[Image: apeVXWo.png]](http://i.imgur.com/apeVXWo.png) 
Head of Personnel
![[Image: 50qK2FR.png]](http://i.imgur.com/50qK2FR.png) 
Head of Security
![[Image: Zo3LQSj.png]](http://i.imgur.com/Zo3LQSj.png) 
Chief Engineer
![[Image: GEuf3pY.png]](http://i.imgur.com/GEuf3pY.png) 
Medical Director
![[Image: NvO94Bo.png]](http://i.imgur.com/NvO94Bo.png) 
Research Director
![[Image: 1EKEDP0.png]](http://i.imgur.com/1EKEDP0.png) Hats:
Hats:
Captain/HoP
![[Image: rtj6lMq.png]](http://i.imgur.com/rtj6lMq.png) 
Other staff
![[Image: SrGeHHk.png]](http://i.imgur.com/SrGeHHk.png) 
	 
 
	
	
	
		
	Posts: 443
	Threads: 50
	Joined: Oct 2014
	
	
 
	
	
		Could you possibly make a goofy "formal" uniform for the clown?
Like some over the top orchestra maestro thing coloured in red with yellow polka dots.
	
	
	
	
	
 
 
	
	
	
		
	Posts: 1,034
	Threads: 32
	Joined: Oct 2014
	
	
 
 
	
	
	
		
	Posts: 1,034
	Threads: 32
	Joined: Oct 2014
	
	
 
	
	
		Haine wanted some organs. Here are some organs!
![[Image: Ky6O8di.png]](http://i.imgur.com/Ky6O8di.png)
In order: Liver, kidney, intestines, stomach, spleen, appendix, pancreas, bladder, spine.
	
 
 
	
	
	
		
	Posts: 1,034
	Threads: 32
	Joined: Oct 2014
	
	
 
	
	
		More sprites for haine.
Flowery grass
![[Image: p9w45eb.png]](http://i.imgur.com/p9w45eb.png) 
Shuttle chairs
![[Image: TqWLndM.gif]](http://i.imgur.com/TqWLndM.gif) 
![[Image: YoWomWL.png]](http://i.imgur.com/YoWomWL.png) 
	 
 
	
	
	
		
	Posts: 1,034
	Threads: 32
	Joined: Oct 2014
	
	
 
	
	
		And now for something entirely self-indulgent.
Strawberries
![[Image: ewNOtmQ.gif]](http://i.imgur.com/ewNOtmQ.gif) 
![[Image: 8cKDeY0.png]](http://i.imgur.com/8cKDeY0.png) 
	 
 
	
	
	
		
	Posts: 166
	Threads: 13
	Joined: Jan 2015
	
BYOND Username: quiltyquilty
	
 
	
	
		good job on shuttle chairs! i would give feedback but they're already in so it's too late :P
	
	
	
	
	
 
 
	
	
	
		
	Posts: 471
	Threads: 25
	Joined: Nov 2014
	
	
 
	
	
		quiltyquilty Wrote:good job on shuttle chairs! i would give feedback but they're already in so it's too late :P
Wouldn't say it's too late. I find the metal part on the bottom to contrast too much with the rest of the chair, the arm rests are outlined light gray, while the base is outlined dark gray. I also found that it's a bit strange having the legs connected all around, I don't know if it's what you intended but it seems like the base is a square (nothing wrong with that though). The blue of the chair also seems to be just a bit too dark and really clashes with the shuttle floor I find, but it could just take some getting used to. Overall though the chair is really good.
	
 
	
	
	
	
 
 
	
	
	
		
	Posts: 1,034
	Threads: 32
	Joined: Oct 2014
	
	
 
	
	
		It's certainly never too late, I've always been under the impression that i'd have to go back and fix things as I improved. Thanks for the feedback!
	
	
	
	
	
 
 
	
	
	
		
	Posts: 834
	Threads: 53
	Joined: Nov 2013
	
BYOND Username: HaineSA
	
 
	
	
		yeah we can certainly change them up still if need be, not like once the sprites are in they can never be changed  :p
	
	
	
	
	
 
 
	
	
	
		
	Posts: 1,034
	Threads: 32
	Joined: Oct 2014
	
	
 
	
	
		Horizontal blinds 4 haine.
![[Image: FHFvpuV.png]](http://i.imgur.com/FHFvpuV.png) 
	 
 
	
	
	
		
	Posts: 561
	Threads: 10
	Joined: Jan 2015
	
BYOND Username: Vunterslaush
	
 
	
	
		Gannets Wrote:Horizontal blinds 4 haine.
![[Image: FHFvpuV.png]](http://i.imgur.com/FHFvpuV.png)
These are cool as heck and would be a great edition to the detectives office and the interrogation room.