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Cuffs that are held together by Magnets, Only the HoS(Possibly) Spawns with ONE
Can be thrown at Criminals and when it hits them it auto-cuffs them.
Can be uncuffed one of 3 ways
1)A Special key that the HoS Also gets
2)Getting Shocked with them on in any way/Shape/form (Wires, Electrofied doors ect.)
3) Extreme heat
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I think just having them work on hitting with a toss is strong enough. They don't need any special way to remove them.
But pretending to be Zenigata would be great.
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BYOND Username: RAWK_LAWBSTAR
Just let the HoS do this with normal cuff.
Posts: 203
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RAWK_LAWBSTAR Wrote:Just let the HoS do this with normal cuff.
but if it's a special item it could be more fun! like, lets say the hos misses the toss. the traitor could pick the cuffs up and toss them back!
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BYOND Username: babayetu83
Character Name: Discount Dan, Benjamin Sisko
this should be the standard for handcuffs
but you should also be at least able to catch them either normally or with stungloves or something
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babayetu83 Wrote:this should be the standard for handcuffs
but you should also be at least able to catch them either normally or with stungloves or something
shut up