09-23-2014, 03:47 PM
Honestly, in my opinion, fireball should stay unnerfed.
It's a spell for people who are bad at being wizards, like soulguard.
It's a spell for people who are bad at being wizards, like soulguard.
Wizards need some improvement bigtime
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09-23-2014, 03:47 PM
Honestly, in my opinion, fireball should stay unnerfed.
It's a spell for people who are bad at being wizards, like soulguard.
09-23-2014, 03:53 PM
Sorry for the double post, but I submitted my previous post a bit too early.
In my opinion, the problem with empower isn't the TK, it's the hulk. Hulk is pretty much useless at this point. It doesn't provide stun resistance anymore, nor does it actually make you hit all that hard. The only use it has is if someone is already down.
09-23-2014, 06:05 PM
shadowdimentio Wrote:Sundance Wrote:EmpowererYou're just using it wrong, bro. hulk suplexes gib
09-23-2014, 06:46 PM
empower could be a cool and more versatile/fun spell if it gave you random new genetics powers
make it random picks every time, but it's only good genetics powers, no bad mutations as long as you have a staff
09-23-2014, 08:30 PM
Empower does not give Shocking Grasp a bigger range. Shocking Grasp doesn't care if you have or could have a grab on someone or not. It's a one-tile-range special ability.
09-23-2014, 10:40 PM
Wizards are taking that mix of spells because the crew shoots any wizard on sight. It's a self-perpetuating cycle.
Also, please don't be Kubius.
09-24-2014, 04:47 AM
Marquesas Wrote:Wizards are taking that mix of spells because the crew shoots any wizard on sight. It's a self-perpetuating cycle.Yeah cause people got tired of "friendly wizards" now people are probably getting grumpy at killer fireball wizards. Eh. This will keep happening as you said. Not much that nerfing that mix of spells will do to it.
09-24-2014, 09:16 AM
KikiMofo Wrote:Marquesas Wrote:Wizards are taking that mix of spells because the crew shoots any wizard on sight. It's a self-perpetuating cycle.Yeah cause people got tired of "friendly wizards" now people are probably getting grumpy at killer fireball wizards. Eh. This will keep happening as you said. Not much that nerfing that mix of spells will do to it. The cycle will never end....
09-24-2014, 12:25 PM
Sorry for double posting but.....I REALLY think that Necromancy spell needs a buff of some kind
Lets compare two spells that make Npcs that attack people for you Golem
Necromancy
Do you see the problem here? Golem and necromancy DO the same thing but Golem spell is 100 times better in almost EVERY FUCKING WAY Either Necromancy needs a buff or it needs to be replaced with some kind of spell that work like amnia regreant with an area of effect (It wears off after a few seconds though)
09-24-2014, 01:39 PM
Make the skeletons from necromancy rebuild themselves after being defeated ala Mario Dry Bones.
The only way to get of em for good is by spacing them.
09-24-2014, 02:49 PM
I just thing gun wizards are fucking ridiculous. Then again, there's nothing stopping an assistant with a QM bought/Mechanic produced lasergun or a drinking glass full of sarin to ruin your day.
09-24-2014, 03:20 PM
I think what wizards really need are some new objectives.
Now that salt exists, maybe have the wizard need to perform some fancy-schmancy ritual somewhere, and he needs items from around the station to do it. Picks up the pieces, sets them on a big salt circle, says the magic mumbo jumbo, BOOM, station is eaten by some eldritch monstrosity. Game end, wizard 1 station 0. Something like the Nuke ending, maybe.
09-24-2014, 07:54 PM
The end-round text does talk about the wizard's Dark Ritual. Even though the dark ritual seems to consist solely of fireballing and cluwning everything they see. They really should have some unique objectives involving some magic hocus pocus. Maybe set of individual objectives for mixed rounds and team objectives for proper wizard rounds when there's more oft than not a team of wizards.
09-24-2014, 08:05 PM
Maybe instead of turning the body into a skeleton, the spell could turn the body into one of those NPC zombies? Would be a fair bit more threatening.
09-25-2014, 02:21 AM
Crumplehat Wrote:Now that salt exists, maybe have the wizard need to perform some fancy-schmancy ritual somewhere Like this hasn't been tried before. Albert Einstein Wrote:Insanity: doing the same thing over and over again and expecting different results. |
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