12-11-2025, 11:53 AM
Okay let me explain this... it came about when I had to replace my headphones...
The new ones didn't had a L/R on it.. but it had a design that made me go: HUH THIS WAY!
So when I played SS13.. you guessed it. My left and right were switched, so when I went after sounds that were left.. it came from right really and vice versa.
And that made me think.... if the sound is dynamic, is there a way to make a trait to inverse it?
Now it might be questionable.. but it borders along the line of: This is a silly trait that swaps the L and R channels of the game.
Could be a mutation too?
What do you guys think?
The new ones didn't had a L/R on it.. but it had a design that made me go: HUH THIS WAY!
So when I played SS13.. you guessed it. My left and right were switched, so when I went after sounds that were left.. it came from right really and vice versa.
And that made me think.... if the sound is dynamic, is there a way to make a trait to inverse it?
Now it might be questionable.. but it borders along the line of: This is a silly trait that swaps the L and R channels of the game.
Could be a mutation too?
What do you guys think?

Goonhub