Posts: 254
Threads: 13
Joined: Apr 2020
BYOND Username: Balarak
Character Name: Edward Woodward
add passive explosion resistance to the boom boots.
Using an air tank to make rocket boots out of boom boots causes them to turn into ICBM(Inept clown becomes missile) boots, which will cause you to explode(violently) upon colliding with a person when activated. this will kill the user too.
Posts: 41
Threads: 5
Joined: Aug 2020
BYOND Username: Drunkangel
Character Name: Lilac Collar. Lethix Laxlux. H.L.P 2182
Put chocolate in the oven with any item to make a identical looking, useless version of the item except it's made of chocolate. You get to keep the original item.
Posts: 278
Threads: 57
Joined: Oct 2024
BYOND Username: Rsod
Character Name: Red Jamiroquai
all maps no longer start with cloning equipment, and it must be ordered via qm and built instead
Posts: 2,594
Threads: 94
Joined: Mar 2021
BYOND Username: Kotlol
Character Name: Selena James
(12-03-2025, 04:15 PM)RSOD Wrote: all maps no longer start with cloning equipment, and it must be ordered via qm and built instead
That's TOO EASY!
You know how powerful cloning and cargo is?
It will cost 100k, so cargo has to atleast make 100k 1st before buying it.
Now people will have to use Cargo to get cloning!
Posts: 78
Threads: 4
Joined: Aug 2022
BYOND Username: ju45he
Character Name: Cash Johnson, CyBrad, C.A.S.H.
What if abandoning your guardbuddy was punishable by death?
Posts: 278
Threads: 57
Joined: Oct 2024
BYOND Username: Rsod
Character Name: Red Jamiroquai
12-06-2025, 12:23 PM
(This post was last modified: 12-06-2025, 12:24 PM by RSOD.)
throwing bricks now has a 1/4 chance of hitting people square in the forehead, knocking the victim unconscious for 2 seconds and giving brain damage
Posts: 101
Threads: 9
Joined: Apr 2025
BYOND Username: GARGATHUGANOKTHEANNIHILATOR255
Character Name: moleman sam now and forever baby
(12-06-2025, 12:23 PM)RSOD Wrote: throwing bricks now has a 1/4 chance of hitting people square in the forehead, knocking the victim unconscious for 2 seconds and giving brain damage
Hell yeah.
They should make plates do more damage too, but damage the plate-smasher a little in the process.
Posts: 101
Threads: 9
Joined: Apr 2025
BYOND Username: GARGATHUGANOKTHEANNIHILATOR255
Character Name: moleman sam now and forever baby
Oh I know another suggestion. Make the progress bar for removing/putting on items instant on corpses
Posts: 188
Threads: 5
Joined: Oct 2021
BYOND Username: BadShot
Character Name: Lydia Aivoras
(12-07-2025, 02:14 AM)GARGATHUGANOKSREVENG Wrote: Oh I know another suggestion. Make the progress bar for removing/putting on items instant on corpses
May I introduce you to Crime reagent
Become the ultimate stealer of shoes
Posts: 101
Threads: 9
Joined: Apr 2025
BYOND Username: GARGATHUGANOKTHEANNIHILATOR255
Character Name: moleman sam now and forever baby
(12-07-2025, 04:41 AM)BadShot Wrote: (12-07-2025, 02:14 AM)GARGATHUGANOKSREVENG Wrote: Oh I know another suggestion. Make the progress bar for removing/putting on items instant on corpses
May I introduce you to Crime reagent
Become the ultimate stealer of shoes
Ah yes make people have to learn and make a secret chem every round instead of giving them QOL
Posts: 278
Threads: 57
Joined: Oct 2024
BYOND Username: Rsod
Character Name: Red Jamiroquai
if a player dies while typing, they get a short, ~1s long window after their death to send their message regardless of cause of death (unless they were mute, unconscious or incapable of speaking in any way prior to their death)
Posts: 101
Threads: 9
Joined: Apr 2025
BYOND Username: GARGATHUGANOKTHEANNIHILATOR255
Character Name: moleman sam now and forever baby
(12-07-2025, 08:08 AM)RSOD Wrote: if a player dies while typing, they get a short, ~1s long window after their death to send their message regardless of cause of death (unless they were mute, unconscious or incapable of speaking in any way prior to their death)
That's just a good idea. I swear you can send messages at the exact moment of death sometimes it's just kinda buggy, it ends your messages in "-UUUGH" or something pretty similar to when you get shot.
Instead of a short moment to send their message their message should just be sent regardless like how it is if you puke/get shot/are typing in a cryo pod cause the code is already there for it. I'm not sure why it doesn't already do this 100% of the time.
Posts: 188
Threads: 5
Joined: Oct 2021
BYOND Username: BadShot
Character Name: Lydia Aivoras
(12-07-2025, 05:44 AM)GARGATHUGANOKSREVENG Wrote: (12-07-2025, 04:41 AM)BadShot Wrote: (12-07-2025, 02:14 AM)GARGATHUGANOKSREVENG Wrote: Oh I know another suggestion. Make the progress bar for removing/putting on items instant on corpses
May I introduce you to Crime reagent
Become the ultimate stealer of shoes
Ah yes make people have to learn and make a secret chem every round instead of giving them QOL
Ngl I completely spaced the "corpse" part
Posts: 78
Threads: 4
Joined: Aug 2022
BYOND Username: ju45he
Character Name: Cash Johnson, CyBrad, C.A.S.H.
Guardbuddies but they control a mulebot to become like a centaur. They're fast enough to keep up with someone running (not sprinting) and if emagged will run people over instead of cuffing.
Posts: 146
Threads: 5
Joined: Dec 2021
BYOND Username: glowbold
Character Name: radine, nikita
the volume of your emotes should scale with your stamina
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