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[PR] Space phoenix antagonist
#1
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[GAME MODES][FEATURE][EXPERIMENTAL]

About the PR
This PR is working draft for a new antagonist, the Space Phoenix

Design doc - https://hackmd.io/@FlameArrow57/ByHp--aQyg
Project - https://discord.com/channels/18224996089...2640464950

Note: This is not guaranteed to be merged into the game. Will at least likely go through a playtest though

Sound from https://freesound.org/people/lesaucisson/sounds/585256/, used under [CC0](https://creativecommons.org/publicdomain/zero/1.0/)

Why's this needed?
See design doc. Goal is to create a unique antagonist


Changelog



Code:
changelog
(u)FlameArrow57
(*)A hostile blue bird [not teal] has been sighted in the outer vicinity of the station. Exercise caution, and be ready to use lethal force if necessary.


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#2
Very, very brief initial thoughts: So the basic premise is an antag that works from space to sort of harass people on station enough to potentially attract a space fight (which players are encouraged by the natural cold resistance suiting and booting up would give or just the natural armour of a pod) is the idea behind the phoenix attacking just a territory/get bodies kind of thing? Or is there a plan for an endgame (like the flock like hatching their eggs or something) Both make plenty of sense, just mostly curious.

A nice antag doing something different that's classic-focused just sounds good in general too. Thanks for the effort put into the design document as well it helped (hopefully) understand the general idea.

Overall first take: I like it.

EDIT: forget to mention a key point: Avoiding infrastructural damage seems smart: It hopefully will encourage people playing them to go for something more tactical than "Just wreck the station".
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#3
Yeah the attacking is more of a chaos driven motive, and it's not implemented yet, but wanted to add some incentive to attack the station. Not exactly an endgame, and not snowballing, but something like if you collect a certain number of bodies, you get a 1 time revive

I put classic in because there was a comment that it didn't sound RP friendly, but no clue if it is RP-friendly as-is. I tried to add some context behind its motives, and it can speak in english
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#4
Honestly I think blob could be RP appropriate with enough will so I'm the wrong guy to ask, but I don't think it'd do any harm to have a classic-focused antag!
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#5
I mean as I understand it the reason antags get blacklisted from RP is less that they CAN'T RP at all but more that their very design stops them from being dynamic to RP situations. Like revs can't talk it out with staff they HAVE to kill or be killed same with nukies, blob, and flock all these antags are deisgned to have a "win" condition and that dosent mesh well with RP. Obviously there is also other factors like antags ability to communiate or if they are on station often or what not.
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