Goonstation Forums
[MERGED PR] Space phoenix antagonist - Printable Version

+- Goonstation Forums (https://forum.ss13.co)
+-- Forum: Discussion (https://forum.ss13.co/forumdisplay.php?fid=6)
+--- Forum: Ideas & Suggestions (https://forum.ss13.co/forumdisplay.php?fid=8)
+---- Forum: Good ideas! (https://forum.ss13.co/forumdisplay.php?fid=19)
+---- Thread: [MERGED PR] Space phoenix antagonist (/showthread.php?tid=23528)



[MERGED PR] Space phoenix antagonist - github_bot - 01-12-2025

PULL REQUEST DETAILS

[GAME MODES][FEATURE][MEDAL][EXPERIMENTAL][ADD TO WIKI]

About the PR
This PR is working draft for a new antagonist, the Space Phoenix

Design doc - https://hackmd.io/@FlameArrow57/ByHp--aQyg
Project - https://discord.com/channels/182249960895545344/1314793532640464950
Wiki - https://wiki.ss13.co/Space_Phoenix

Sounds, used under [CC0](https://creativecommons.org/publicdomain/zero/1.0/) -
https://freesound.org/people/paulfabb/sounds/577619/
https://freesound.org/people/lesaucisson/sounds/585256/
https://freesound.org/people/kyles/sounds/450848/
https://freesound.org/people/RMSound/sounds/264420/
https://freesound.org/people/Relenzo2/sounds/160420/
https://freesound.org/people/runningmind/sounds/363172/
https://freesound.org/people/EminYILDIRIM/sounds/550264/
https://freesound.org/people/EminYILDIRIM/sounds/547365/

Why's this needed?
See design doc. Goal is to create a unique antagonist


Changelog



Code:
changelog
(u)FlameArrow57
(*)Added a new midround spawn antagonist, the Space Phoenix! See minor changelog for details.
(+)The Space Phoenix/Ice Phoenix is a spacefaring creature living in a nest somewhere on the station Z level. It receives extra buffs while in space, and natural debuffs while on the station.
(+)The phoenix is better at sustained poking rather than hit and run, but tends to be dangerous in 1v1s
(+)When being attacked, the Space Phoenix leaves a trail of ice in space that can be walked on and protects against space damage, so you can chase it into space without a space suit and without drifting off


PULL REQUEST DETAILS


RE: [PR] Space phoenix antagonist - Lefinch - 01-12-2025

Very, very brief initial thoughts: So the basic premise is an antag that works from space to sort of harass people on station enough to potentially attract a space fight (which players are encouraged by the natural cold resistance suiting and booting up would give or just the natural armour of a pod) is the idea behind the phoenix attacking just a territory/get bodies kind of thing? Or is there a plan for an endgame (like the flock like hatching their eggs or something) Both make plenty of sense, just mostly curious.

A nice antag doing something different that's classic-focused just sounds good in general too. Thanks for the effort put into the design document as well it helped (hopefully) understand the general idea.

Overall first take: I like it.

EDIT: forget to mention a key point: Avoiding infrastructural damage seems smart: It hopefully will encourage people playing them to go for something more tactical than "Just wreck the station".


RE: [PR] Space phoenix antagonist - FlameArrow57 - 01-12-2025

Yeah the attacking is more of a chaos driven motive, and it's not implemented yet, but wanted to add some incentive to attack the station. Not exactly an endgame, and not snowballing, but something like if you collect a certain number of bodies, you get a 1 time revive

I put classic in because there was a comment that it didn't sound RP friendly, but no clue if it is RP-friendly as-is. I tried to add some context behind its motives, and it can speak in english


RE: [PR] Space phoenix antagonist - Lefinch - 01-13-2025

Honestly I think blob could be RP appropriate with enough will so I'm the wrong guy to ask, but I don't think it'd do any harm to have a classic-focused antag!


RE: [PR] Space phoenix antagonist - rando212 - 01-13-2025

I mean as I understand it the reason antags get blacklisted from RP is less that they CAN'T RP at all but more that their very design stops them from being dynamic to RP situations. Like revs can't talk it out with staff they HAVE to kill or be killed same with nukies, blob, and flock all these antags are deisgned to have a "win" condition and that dosent mesh well with RP. Obviously there is also other factors like antags ability to communiate or if they are on station often or what not.