Posts: 59
Threads: 4
Joined: Oct 2023
BYOND Username: Kateaclysm
Character Name: Morrow Moonhollow
04-19-2024, 11:44 AM
(This post was last modified: 04-19-2024, 11:44 AM by Kateaclysm.)
Injecting Gnome Chompsky with life will make him violently shake and vibrate for a few seconds before exploding into gore and leaving behind a copy of a random player's heart.
Posts: 258
Threads: 60
Joined: Oct 2021
BYOND Username: NanoDano
Character Name: Gideon Squire/C.ALL
(04-15-2024, 02:12 AM)Kotlol Wrote: If a skeleton player has over 200u of sugar in them, they turn into Gelatine. Or Jello.
They don't die, but do need to consume a lot of calcium turn back to normal.
Of course detatching limbs and eating them is 100% possible.
And they move slower.
Now im just thinking of a jello mutantrace, and murdering a jello skeleton by eating his head
Posts: 50
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Joined: Jan 2023
BYOND Username: ATDoop
Character Name: Vivian Vespia, Jabz Needle
eating sawflies with matter eater and then activating them with the remote should make them burst out of your body
Posts: 1,579
Threads: 201
Joined: Aug 2019
BYOND Username: Cthucky
if you have no arms and nothing in your mask slot you should be able to pick up and use things with your mouth
Posts: 2,308
Threads: 89
Joined: Mar 2021
BYOND Username: Kotlol
Character Name: Selena James
(04-19-2024, 01:46 PM)NanoDano Wrote: (04-15-2024, 02:12 AM)Kotlol Wrote: If a skeleton player has over 200u of sugar in them, they turn into Gelatine. Or Jello.
They don't die, but do need to consume a lot of calcium turn back to normal.
Of course detatching limbs and eating them is 100% possible.
And they move slower.
Now im just thinking of a jello mutantrace, and murdering a jello skeleton by eating his head
Closest we gonna get to a "slime person"
Posts: 50
Threads: 1
Joined: Jan 2023
BYOND Username: ATDoop
Character Name: Vivian Vespia, Jabz Needle
rare chance for firefighting supplies closets to be replaced with "frightening supplies closets" filled with skulls and pumpkins
Posts: 27
Threads: 2
Joined: Aug 2022
BYOND Username: ju45he
Character Name: Cash Johnson, CyBrad, C.A.S.H.
(04-25-2024, 02:14 PM)Doop Wrote: rare chance for firefighting supplies closets to be replaced with "frightening supplies closets" filled with skulls and pumpkins
rare chance for the frightening supplies closets to be replaced with "frying supplies closets" filled with fryers and deep fried fries
Posts: 88
Threads: 4
Joined: Dec 2021
BYOND Username: glowbold
Character Name: radine, nikita
An "Ablative Armor" pod secondary system. It mitigates some damage from kinetic/explosive projectiles, but can't be repaired. As it gets worn down, it throws out steel sheets/debris everywhere. Like the Syndies have SEED, maybe Salvies should be able to get it - slapped together, brute force, and messy scream salvager to me
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BYOND Username: Kotlol
Character Name: Selena James
New mutant strand: "The Big PeaPod"
It's not what you think... infact... how did you grow a propulision systems and more?
Yep.. you can now grow "Green Pods" to fly around in space. Botany sure is full of surprises.
Unable to have weapons, but doesn't consume fuel and has it's own oxygen bubble! USEFULL!
Breaks appart easily and doesn't explode! It's bio degradable! The future of green pod flight!
Posts: 137
Threads: 6
Joined: Feb 2023
BYOND Username: NotChasuX5, soon Chasu
Character Name: Chasu Finley, Klaus Schmidt
(04-29-2024, 07:12 AM)Kotlol Wrote: New mutant strand: "The Big PeaPod"
It's not what you think... infact... how did you grow a propulision systems and more?
Yep.. you can now grow "Green Pods" to fly around in space. Botany sure is full of surprises.
Unable to have weapons, but doesn't consume fuel and has it's own oxygen bubble! USEFULL!
Breaks appart easily and doesn't explode! It's bio degradable! The future of green pod flight!
Wrong thread, this is a good idea.
Posts: 2,308
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Joined: Mar 2021
BYOND Username: Kotlol
Character Name: Selena James
(04-29-2024, 09:36 PM)Chasu Wrote: (04-29-2024, 07:12 AM)Kotlol Wrote: New mutant strand: "The Big PeaPod"
It's not what you think... infact... how did you grow a propulision systems and more?
Yep.. you can now grow "Green Pods" to fly around in space. Botany sure is full of surprises.
Unable to have weapons, but doesn't consume fuel and has it's own oxygen bubble! USEFULL!
Breaks appart easily and doesn't explode! It's bio degradable! The future of green pod flight!
Wrong thread, this is a good idea.
Really Botany growing space pods in botany? I made it maybe abit too good, but it still has one huge hurdle why it's questionable:
"How can the pod be deployed safely?" Cause if it flies within the station (wich is hilarious) its gonna do some damage.
Eh you know what... if this gets another respond of "I want this" I'll make a concept post.
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BYOND Username: meaow589
Character Name: Tanuki Singuloose
Make people can vote for game mode and can provoke special game mode with robux at each round start
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Threads: 11
Joined: Jan 2016
BYOND Username: Haprenti
05-05-2024, 04:33 AM
(This post was last modified: 05-05-2024, 04:37 AM by Haprenti. Edited 2 times in total.)
Inspired by this suggestion, a new artifact type that plates things:
- It accepts objects and plates them with a random material (randomized per-artifact)
- Materials have different weights, for instance Erebite would be rarer than Charcoal.
- The success chance is randomized per-artifact
- Failure causes a random detrimental effect (randomized per-artifact), likely targetting the user. It also destroys the object
- Detrimental effects have different weights
Bonus 1: Very low chance for the negative effect to be "plates the interactor" (non-killing, think deep-fried shells)
Bonus 2: Very low chance for the material to be infused with a random chemical (some chemicals are blacklisted)
Bonus 3: The weight of the selected material could skew the weights of detrimental effects, and could affect the success chance, i.e. an Erebite plating artifact would have a greater chance to have a low success rate and bad detrimental effect.
Detrimental effects can be mild, like causing some burn or brute damage (with an appropriate sound effect) shocking the user, encasing them in ice, changing their temperature, creating sparks on random tiles in a radius. They could be more important like setting the user on fire, setting a few random tiles on fire in a radius around it.
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BYOND Username: Cthucky
the clown hole should contain an egg with clown makeup on it
Posts: 258
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Joined: Oct 2021
BYOND Username: NanoDano
Character Name: Gideon Squire/C.ALL
Arming a grenade and placing it into a container with other grenades should detonate all of them
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