09-08-2023, 09:59 AM
(This post was last modified: 09-08-2023, 01:02 PM by valtsu0. Edited 2 times in total.)
I'd like more attributes of a single material be used at the same time and less filler materials. Also maybe something where you want to get some attribute as low as possible. I'd especially like ideas about those.
Mace
Made from a single material
Blunt equivalent of the spear, uses the wide (I.e. c-saber) special attack. Damage is determined by density. Stamina damage is determined by hardness
Glave/Halberd
blade material and a handle material
Slashing weapon, damage determined by hardness
Special attack is wide, but 1 tile further away
Plate Armour (British spelling cuz medieval knight)
Made from a single material
Has high melee resistance and movement speed penalty determined by density
Higher the density, higher the resistance and penalty is
Armor Stand
Used for making it out of soulsteel or for showing off your golden suits of armor
Can hold the same things as a human except id, pockets and ear. Including both hands
Power Armor
Armor Material
Power Material
Power Cell
cold/heat resist is determined by the Armor Material
Has lower melee/ranged resist than the Plate Armour, determined by the armor material
Energy draw is determined by the conductivity of the power material minus radioactivity of the power material
Power cell in the chest is used to power the entire thing
When powered:
Movement speed is determined by the density of the armor material minus the radioactivity of the power material
When unpowered:
Movement speed penalty is massive based on density
Also why is claretine as soft as cotton and pizza, and softer than bee wool?
Mace
Made from a single material
Blunt equivalent of the spear, uses the wide (I.e. c-saber) special attack. Damage is determined by density. Stamina damage is determined by hardness
Glave/Halberd
blade material and a handle material
Slashing weapon, damage determined by hardness
Special attack is wide, but 1 tile further away
Plate Armour (British spelling cuz medieval knight)
Made from a single material
Has high melee resistance and movement speed penalty determined by density
Higher the density, higher the resistance and penalty is
Armor Stand
Used for making it out of soulsteel or for showing off your golden suits of armor
Can hold the same things as a human except id, pockets and ear. Including both hands
Power Armor
Armor Material
Power Material
Power Cell
cold/heat resist is determined by the Armor Material
Has lower melee/ranged resist than the Plate Armour, determined by the armor material
Energy draw is determined by the conductivity of the power material minus radioactivity of the power material
Power cell in the chest is used to power the entire thing
When powered:
Movement speed is determined by the density of the armor material minus the radioactivity of the power material
When unpowered:
Movement speed penalty is massive based on density
Also why is claretine as soft as cotton and pizza, and softer than bee wool?