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Nuclear Commander Uplink Feedback
#1
Hey, so the nuclear uplink PR just got merged! Please put any feedback from seeing it in-game here.
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#2
Remove powersinks from traitor uplinks and move them to commander uplinks.
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#3
(01-18-2022, 07:37 PM)Lady Birb Wrote: Remove powersinks from traitor uplinks and move them to commander uplinks.

i think power loss is a net negative for syndies once they're defending, they need to see people to shoot them.
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#4
I suggested a box of road flares (souped up glowsticks, basically) on the Cairngorm awhile back for precisely that reason!
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#5
The cairngorm has 3 sets of NVGs but considering how many nukies the average nuclear round has that isn't enough, super powered glow sticks (flares) would be a good solution imo. You still lose some vision if you don't set them up well but you're not as blind as a bat.
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