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BYOND Username: Kamikaze Mongoose
Character Name: Clifford Stills/C.L.I.F.F./Chippy
We could use some more diversity in the tiny artifact department. Can you imagine if artifact grenades could be found and they had random damage, damage type, radius, effects, the whole nine yards? And then loading it into a grenade launcher! How sweet would that be?
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Joined: Feb 2019
Sounds good. I'd be interested in a random chem smoke grenade that uses the same whitelist as art beakers
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BYOND Username: Recusor
Yeah sounds cool, I agree re chemlist. Should not be scannable before using imo too.
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BYOND Username: CyberTripping
Character Name: Casey Batts
my question is how you'd figure out it's a grenade. Wouldn't it just be indistinguishable from seeds/cells until you prime it?
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BYOND Username: polivilas
X-Ray machine has reliable artifact identification
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BYOND Username: Kamikaze Mongoose
Character Name: Clifford Stills/C.L.I.F.F./Chippy
If we make them tiny like art cells, it would be the difference between looking like it needs to be inserted and some other identifying message. Perhaps it looks vaguely foreboding or something?
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BYOND Username: KikiMofo
Because I always click on every handheld artifact to check if its a beaker artifact I can only imagine getting blown up by artifact grenades constantly. Would be funny
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An undeterminable countdown timer would be neat
"The suspicious mechanism starts counting down"
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BYOND Username: Cthucky
It could just not do 5 damage like artcells do.