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BYOND Username: czarbomba
08-21-2019, 02:59 PM
(This post was last modified: 08-21-2019, 03:00 PM by moistgrandmas42. Edited 1 time in total.)
Monkey vendors were nerfed silently to not drop monkeys when destroyed. Blob used to be able to destroy the monkey vendor creating a high risk high reward strategy that was fun to play. With monkey vendors no longer dropping monkeys, it completely removes that strategy as a potential blob play. While I understand that it was a bit absurd you could get 10 - 12 evo points by playing these locations, completely removing the monkey drops removed one of the more interesting to play blob locations in my opinion. Monkey vendors could drop 1/3 of what they used to and still have it be viable.
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BYOND Username: FDCF
Oh and instead of just 2 thirds less monkies just have it spawn some gibs/limbs so it looks like the monkies got destroyed.
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(08-21-2019, 07:54 PM)FULLDEMOCRATICCOMMUNISTFASCISM Wrote: Oh and instead of just 2 thirds less monkies just have it spawn some gibs/limbs so it looks like the monkies got destroyed.
Think that's missing the point.. It's about the tactics regarding EVO points for blob.
I think this is a really good idea. 1/3 of the monkeys popping instead of EVERY DAMN MONKEY in the machine strikes a nice balance. The monkey vendors on the station are in really risky areas depending on the map, so it would be a risk:reward scenario that may just pay off.