Thread Rating:
  • 2 Vote(s) - 3 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Make key high traffic doorways wider, such as escape doorways.
#1
Primarily an oshan issue I've seen every end of round. The escape door is 1 tile wide x 3 tiles long and its nearly impossible to get on the shuttle with 70ish players pushing each other.

Might also be a good idea to make both sides of the shuttle have a boarding zone, with 2 tile wide doors
Reply
#2
Having to find a way in is half the fun. Organize everyone in a locker. Use telescience. Arrive early and delay everyone else.
Reply
#3
If you switch to rest mode and sprint you can crawl under them relatively quickly. Though, maybe it would be fun to give oshan a cog2 style escape dock, with the hallways on either side of it.
Reply
#4
Oshan's escape shuttle is also in the ocean, so all you need to access the southern entry point is internals or a large enough health pool to run over to it. Unlike other maps you'll only take oxy damage since the ocean's otherwise perfectly habitable.
Reply
#5
I just kinda run into the ocean and go through the other doors though I wouldn't really be against having a bigger doorway
Reply


Forum Jump:


Users browsing this thread: 2 Guest(s)