Posts: 116
Threads: 15
Joined: May 2018
BYOND Username: Qwertyquerty
02-07-2019, 11:56 AM
(This post was last modified: 02-07-2019, 11:57 AM by qwertyquerty. Edited 1 time in total.)
If you have an ability ready like fireball or clowns revenge (or any other cursor targetting ability), pressing escape will cancel it. Saves you the trouble of moving your mouse all the way up there to press it again.
https://github.com/goonstation/goonstati...6/pull/114
Implementing:
https://forum.ss13.co/showthread.php?tid=11542
Posts: 277
Threads: 28
Joined: Feb 2018
BYOND Username: Spoodle
Character Name: Sylvian Stone, Tony Williamson, Jenna Sekwa
Seems like a good patch that does no harm! +1
Posts: 2,043
Threads: 65
Joined: Nov 2014
BYOND Username: Zewaka
Character Name: Shitty Bill Jr.
this deletes other code that gets you out of windows though
Posts: 687
Threads: 43
Joined: Sep 2012
Posts: 116
Threads: 15
Joined: May 2018
BYOND Username: Qwertyquerty
(02-14-2019, 09:48 PM)mbc Wrote: what about rightclick?
Sounds good to me
Posts: 1,400
Threads: 117
Joined: Sep 2016
BYOND Username: Aft2001
Right click seems like the most natural thing to do to try and cancel a mouse-controlled function (though escape is arguably about as natural). I'd be happy to have either, really.
Posts: 486
Threads: 32
Joined: Jun 2013
BYOND Username: Kovirii
This is much needed. It's very distracting to have to locate and click the same button when you want to do anything else in the heat of battle!