02-02-2019, 07:44 PM
(This post was last modified: 02-02-2019, 07:50 PM by Frank_Stein. Edited 1 time in total.)
Just like GTA, there could be several tiers to secbot behavior
As for what changes the levels, that could be decided by contraband levels, or editable by security (Maybe 4 and 5 restricted to Heads or HOS)
- Suspicious - Secbots ping Sec PDAs when suspect is seen
- Wanted for questioning - Secbot follows suspect, repeatedly reporting their location by PDA while asking the suspect to head to Security
- Wanted - Secbots normal behavior
- Armed and Dangerous - Secbot goes into detain mode
- Highly fucking illegal - Secbot goes double emag on suspects
As for what changes the levels, that could be decided by contraband levels, or editable by security (Maybe 4 and 5 restricted to Heads or HOS)