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BYOND Username: Flaborized
	
 
	
	
		Currently in job preferences, you can toggle most antagonist types separately. This means you could enable, say, nukeop but disable changeling based on whatever preferences you might  have. However, the category for "Other Foes" both enables werewolf and revolutionary. This means that if you want to have one enabled, you have to have the other also enabled. It would be nice to separate these so that players who want to be able to play one but not the other would be able to.
	
	
	
	
	
 
 
	
	
	
		
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BYOND Username: Technature
	
 
	
	
		Giving people more options is always a good idea.
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	Posts: 1,386
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	Joined: Sep 2012
	
	
 
	
	
		I like it. I think it would also be useful to move antag choices out of the job selection screen and give it it's own screen.
Everyone can agree the charactersetup screen needs improvements, and if you don't then you're lying.
	
	
	
	
	
 
 
	
	
	
		
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BYOND Username: NateTheSquid
Character Name: Nathan Dunkleman
	
 
	
	
		no reason not to do this, i have a feeling code wise its not hard to separate them either
	
	
	
	
	
 
 
	
	
	
		
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BYOND Username: MrMagolor
	
 
	
	
		Given that werewolves are more common now, it makes sense to separate at least them.
	
	
	
	
	
 
 
	
	
	
		
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BYOND Username: Spoodle
Character Name: Sylvian Stone, Jenna Sekwa
	
 
	
	
		Reviving this thread because of someone else's recent thread. Make this a thing coders (if you feel like putting the time into it, of course)!
	
	
	
	
	
 
 
	
	
	
		
	Posts: 1,791
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