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Ideas of questionable quality
Monthly additional gamemodes

Gather 12 new gamemode ideas (or more, or less) and each month add one of them is added to the standard secret gamemode pool, making them cycle.

That way each month there's a "new" gamemode you may get to try if a round happens to select it as its gamemode.
The chance of it being selected may not be the same from one month to another, depending on what the gamemode is.

It would give players a chance to introduce (without admin intervention needed) different gamemodes while not bloating the gamemode pool with all of them. Some gamemode ideas are nice but it might not be a good idea to have them permanently in the secret gamemode pool.

One issue is that they need to be coded. But I think that this idea gives a bit more hope to people that have good gamemode ideas, or for the more motivated ones at least. Since those gamemodes are non-permanently added to the pool you can have less strict criteria.
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Spell Shield should protect against thrown objects.

If it can absorb gunshots, then surely a drinking glass would not be that much harder to deflect?
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(09-19-2018, 04:48 PM)MrMagolor Wrote: Spell Shield should protect against thrown objects.

If it can absorb gunshots, then surely a drinking glass would not be that much harder to deflect?

"Hey! Let's nerf one of the only effective ways of fighting wizards without a chaplain!"

No.
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i'm pretty sure if a stupid ghost drone can use chem dispensers they should have the ability to use ovens and deep fryers


surely nothing wrong can come from ghost drones doing fractal cooking on the diner
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stacking hats on each other by stapling them together, combining all their sprites

the butt on the butt on the butt on the butt on the butt on the butt on the butt on the butt on the butt on the butt on the butt on the butt on the butt on the butt, all on one man's head

this needs to exist
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Perfume / cologne. Kinda like the inverse of that apocrine BO stank mutation, gives people around you wonderful messages about your wonderful aroma. Can be used to coverup said mutant megasmellies. Put on too much, and yeah you're gonna be hella rank.
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Werewolves should be able to eat the recently deceased-preventing yourself from being eaten just by succumbing is a bit dumb. And by recently deceased, I mean fresh corpses- the same parameters that determines whether a wraith can revenant a body or not.
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(09-21-2018, 05:04 PM)MrMagolor Wrote: Werewolves should be able to eat the recently deceased-preventing yourself from being eaten just by succumbing is a bit dumb. And by recently deceased, I mean fresh corpses- the same parameters that determines whether a wraith can revenant a body or not.

Maybe include a succumb-lock aspect to the werewolf's attacks like vampires and changelings get, so if you were recently attacked/currently being mauled by a werewolf you can't succumb until they are finished with you.
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(09-21-2018, 04:22 AM)Superlagg Wrote: Perfume / cologne. Kinda like the inverse of that apocrine BO stank mutation, gives people around you wonderful messages about your wonderful aroma. Can be used to coverup said mutant megasmellies. Put on too much, and yeah you're gonna be hella rank.

+1. This would fit in well as a mutation.

Combine it with the stinky mutation to get some entertaining messages.

"Jesus Christ it smells like freshly-baked bread took a dump in here!"
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(09-21-2018, 05:04 PM)MrMagolor Wrote: Werewolves should be able to eat the recently deceased-preventing yourself from being eaten just by succumbing is a bit dumb. And by recently deceased, I mean fresh corpses- the same parameters that determines whether a wraith can revenant a body or not.
Yes. It's weird that they can't if they can't.
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Reduce the price of some nano-fabricator recipes. 2 whole bars of metal being needed for a mouthpiece is ridiculous.

(09-21-2018, 05:36 PM)Lord Birb Wrote:
(09-21-2018, 05:04 PM)MrMagolor Wrote: Werewolves should be able to eat the recently deceased-preventing yourself from being eaten just by succumbing is a bit dumb. And by recently deceased, I mean fresh corpses- the same parameters that determines whether a wraith can revenant a body or not.

Maybe include a succumb-lock aspect to the werewolf's attacks like vampires and changelings get, so if you were recently attacked/currently being mauled by a werewolf you can't succumb until they are finished with you.

Maybe, but if you thrash someone thoroughly and they succumb before you start eating them, what then?
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the HOS should be able to hatstomp to move/fix hotspots
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(09-23-2018, 10:42 AM)MrMagolor Wrote: Reduce the price of some nano-fabricator recipes. 2 whole bars of metal being needed for a mouthpiece is ridiculous.

(09-21-2018, 05:36 PM)Lord Birb Wrote:
(09-21-2018, 05:04 PM)MrMagolor Wrote: Werewolves should be able to eat the recently deceased-preventing yourself from being eaten just by succumbing is a bit dumb. And by recently deceased, I mean fresh corpses- the same parameters that determines whether a wraith can revenant a body or not.

Maybe include a succumb-lock aspect to the werewolf's attacks like vampires and changelings get, so if you were recently attacked/currently being mauled by a werewolf you can't succumb until they are finished with you.

Maybe, but if you thrash someone thoroughly and they succumb before you start eating them, what then?

Then you done fucked up son.
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(09-19-2018, 04:48 PM)MrMagolor Wrote: Spell Shield should protect against thrown objects.

If it can absorb gunshots, then surely a drinking glass would not be that much harder to deflect?

The slow blade penetrates the shield.
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(09-19-2018, 05:06 PM)Lord Birb Wrote:
(09-19-2018, 04:48 PM)MrMagolor Wrote: Spell Shield should protect against thrown objects.

If it can absorb gunshots, then surely a drinking glass would not be that much harder to deflect?

"Hey! Let's nerf one of the only effective ways of fighting wizards without a chaplain!"

No.

Then buff chaplains and barbers

(09-23-2018, 01:28 PM)Technature Wrote:
(09-23-2018, 10:42 AM)MrMagolor Wrote: Reduce the price of some nano-fabricator recipes. 2 whole bars of metal being needed for a mouthpiece is ridiculous.

(09-21-2018, 05:36 PM)Lord Birb Wrote:
(09-21-2018, 05:04 PM)MrMagolor Wrote: Werewolves should be able to eat the recently deceased-preventing yourself from being eaten just by succumbing is a bit dumb. And by recently deceased, I mean fresh corpses- the same parameters that determines whether a wraith can revenant a body or not.

Maybe include a succumb-lock aspect to the werewolf's attacks like vampires and changelings get, so if you were recently attacked/currently being mauled by a werewolf you can't succumb until they are finished with you.

Maybe, but if you thrash someone thoroughly and they succumb before you start eating them, what then?

Then you done fucked up son.

yeah but lings can outright eat the recently deceased, and vampires can get at least SOME blood from them.
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