11-19-2017, 02:38 AM
This is hard to look for doors or anything when there's no light at all in space, and it doesn't make sense for pods not to have this.
See
See
Pods should have headlights
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11-19-2017, 02:38 AM
This is hard to look for doors or anything when there's no light at all in space, and it doesn't make sense for pods not to have this.
See
11-19-2017, 07:56 AM
Perhaps it could even be expanded with sec/med huds or masons
11-19-2017, 10:10 AM
good idea haprenti
11-19-2017, 10:41 AM
Yeeee
11-19-2017, 09:33 PM
(This post was last modified: 11-19-2017, 09:34 PM by TrustScience. Edited 2 times in total.)
Cool idea, pod lights need podlight oil to keep lit.
perhaps a spriter should attach a lantern to the side of it or those yellow pixels in the center
11-19-2017, 11:12 PM
codewise, this might prove very difficult
11-19-2017, 11:34 PM
wasnt this suggested a while back and rejected due to coding/light lag reasons? hence why the pod door buttons being lit up was added
11-20-2017, 03:15 AM
Idea: instead of headlights, let pods drop flares, which stay put and provide light before burning out and disappearing
11-21-2017, 01:06 AM
Weren't space tiles supposed to have an ambient light level or something, or did that change when the new lighting system was added?
11-22-2017, 02:08 PM
11-22-2017, 08:28 PM
I dont quite understand why they cant just behave like flashlights
01-28-2018, 08:10 AM
01-28-2018, 10:33 PM
01-28-2018, 11:42 PM
(01-28-2018, 10:33 PM)NateTheSquid Wrote:(01-28-2018, 08:10 AM)Tombi Wrote:(11-22-2017, 08:28 PM)John Warcrimes Wrote: I dont quite understand why they cant just behave like flashlights They meant if the technical limitation was making actual headlights, ie, a vision cone but for light.
01-31-2018, 11:21 AM
(01-28-2018, 11:42 PM)cyberTripping Wrote:(01-28-2018, 10:33 PM)NateTheSquid Wrote:(01-28-2018, 08:10 AM)Tombi Wrote:(11-22-2017, 08:28 PM)John Warcrimes Wrote: I dont quite understand why they cant just behave like flashlights yeah exactly, light occlusion is hyper ressource intensive, but just flashlighting in a circle is good enough. Why wouldn't a pod have some sort of lighting all-around it? |
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