Posts: 630
Threads: 33
Joined: Sep 2017
BYOND Username: Drago156
Character Name: Drago Kitterson, Frex Lutlie
I feel like the light shells for round start borgs is a discouraging factor to not play as a borg and it makes them overall far much weaker, and if cloning doesn't ever get messed up, round start borgs may be the only borgs of the round for roboticist objectives and with them so weak they are vulnerable to being destroyed with a few fire extinguisher hits. Antags can pretty easily mess up round start borgs with their weaponry almost instantly and very early on into the round and not many people care to get the borg's head and re-make the borg so it's a bit disabling and most of the time knocks a player completely out of the round.
Maybe making the round start borgs not have light shells but instead the standard shells would be a bit better for solving this issue, otherwise it seems a bit unfair to give players that wish to spawn as round start borgs no choice and forcing them into a really weak shell.
Posts: 1,323
Threads: 57
Joined: Jul 2016
BYOND Username: Mordent
Typically, I solve this in-game by asking the roboticist to make a better shell for me and pop my brain into it.
Posts: 1,912
Threads: 370
Joined: Mar 2013
BYOND Username: babayetu83
Character Name: Discount Dan, Benjamin Sisko
light shells are fine and in my opinion superior due to their speed and slightly smaller sprite. whoevers been balancing robotics made it so light shells move at warp speed but are made out of wet tissue paper while regular borgs are tough but so goddamn slow. and heavy borgs are so laughably bad i won't mention those
Posts: 2,041
Threads: 65
Joined: Nov 2014
BYOND Username: Zewaka
Character Name: Shitty Bill Jr.
(12-28-2017, 07:43 PM)babayetu83 Wrote: light shells are fine and in my opinion superior due to their speed and slightly smaller sprite. whoevers been balancing robotics made it so light shells move at warp speed but are made out of wet tissue paper while regular borgs are tough but so goddamn slow. and heavy borgs are so laughably bad i won't mention those
yeah there should be a speed shift
Posts: 5,708
Threads: 303
Joined: May 2014
(12-28-2017, 07:41 PM)Mordent Wrote: Typically, I solve this in-game by asking the roboticist to make a better shell for me and pop my brain into it.
You know, I think this thread gives me a whole new idea about how borg frames work
What if there was a prefabricated frame that was the default for borgs. It was weak, but all you would need to do to construct a functioning borg was build that and insert a brain
Then all the limbs and other pieces just snapped right onto it, providing additional armor and functionally. Remove parts by aiming on the doll and using a wrench. Screwdriver takes out pieces like modules and brains.
You could create more borg arm/leg/head/chest variations and make limb swapping as meaningful as module changing
Overall not too dissimilar to how borgs already function, but it saves a couple of steps in construction and deconstruction, and avoids the popup menu involved in robot construction
Posts: 2,022
Threads: 68
Joined: Jun 2016
BYOND Username: NateTheSquid
Character Name: Nathan Dunkleman
yeah personally i stick with a light borg all shift. if asked, i always pick light. standard and heavy are so damn slow in comparison. why be tough when you can outrun all injury
Posts: 2,556
Threads: 120
Joined: Sep 2012
(12-28-2017, 10:37 PM)NateTheSquid Wrote: yeah personally i stick with a light borg all shift. if asked, i always pick light. standard and heavy are so damn slow in comparison. why be tough when you can outrun all injury
Why not give the borg shells more purpose.
For instance keeping in mind that heavy shells are heavier, being hit by a heavy borg who swings a fire extinguisher or mining pick at you should hurt more.
Plus it should be much easier for them to do heavy mechanical tasks. Give a mining borg a heavy shell and they can now plow right through asteroids because they have more power when they swing a pickaxe or whatever.
Heavy borgs are bulldozers and light borgs are scooters.
Posts: 476
Threads: 0
Joined: Jun 2015
BYOND Username: Dr Zoidcrab
(12-28-2017, 10:37 PM)NateTheSquid Wrote: yeah personally i stick with a light borg all shift. if asked, i always pick light. standard and heavy are so damn slow in comparison. why be tough when you can outrun all injury
It's the same issue that's existed with armor for a while now. You're better off just sprinting around in a jumpsuit evading and outrunning everything.