Posts: 1,791
Threads: 135
Joined: Sep 2016
09-23-2017, 04:51 PM
(This post was last modified: 09-30-2017, 06:45 AM by Flourish. Edited 8 times in total.)
This patch introduces the mint plant and several derivative drinks, as based on this post.
The drinks include: - Mint (reagent that exists in mint leaves)
- Mint Tea (slight energy boost in sims mode)
- Mint Julep
- Mojito
- Crème de Menthe
- Grasshopper (turns humans into roaches for an amount of time proportionate to the time this drink was spent in their system)
- Freeze (can turn you into an ice statue)
I also added a recipe for candy canes and introduced mint chutney as a recipe/food item. The menthol reagent was also added, with these features.
Everything (mint plant, recipes, drink effects) seem to be working on my local server:
- Mint plant can be grown from mint seeds and harvested for mint leaves and more seeds
- Mint leaves can be extracted for mint reagent
- Mint reagent can be mixed with other reagents to produce aforementioned drinks
- Mint tea does give a slight energy boost in sims mode
- Grasshopper turns humans (in the most traditional sense, not code sense; humans that aren't a mutantrace) into roaches; does not produce the same effect on monkeys/lizards/etc.
- The length of Grasshopper's effects is indeed proportionate to the amount of time it spends in someone's system
- Recipe for candy cane does indeed produce a candy cane
- Recipe for mint chutney does indeed produce mint chutney
- Mint, mint tea, and mint julep do give a slight cooling effect
- Freeze does indeed make someone cold, give them random burn damage, and turn them into an ice statue (with the probability based on how much is in their system)
- Everything listed here about menthol works
Compare here: https://github.com/goonstation/goonstati...t?expand=1
DMIs: https://www.dropbox.com/s/oxifb4i2gdsk4i...s.dmi?dl=0
https://www.dropbox.com/s/gtlkdor6ssyk3f...c.dmi?dl=0
https://www.dropbox.com/s/pnikdswhat0w3g...s.dmi?dl=0
https://www.dropbox.com/s/egf8cpiznc474y...s.dmi?dl=0
https://www.dropbox.com/s/nj9d6pqgygkyhe...s.dmi?dl=0
Ideas and suggestions are very welcome
edit: Added mint chutney!
edit2: Added cooling effects to mint, mint tea, and mint julep, and added a drink called Freeze
edit3: Menthol!
Posts: 1,323
Threads: 57
Joined: Jul 2016
BYOND Username: Mordent
There are - as usual when touching some of the files with special characters - a bunch of changes showing in the diff that haven't actually changed, but other than that, looks solid. Suppose I'd better implement it now!
Posts: 1,791
Threads: 135
Joined: Sep 2016
(09-23-2017, 06:20 PM)Mordent Wrote: There are - as usual when touching some of the files with special characters - a bunch of changes showing in the diff that haven't actually changed, but other than that, looks solid. Suppose I'd better implement it now!
I don't know if this is too late, but I just added mint chutney on a whim.
Posts: 2,042
Threads: 65
Joined: Nov 2014
BYOND Username: Zewaka
Character Name: Shitty Bill Jr.
(09-23-2017, 06:20 PM)Mordent Wrote: There are - as usual when touching some of the files with special characters - a bunch of changes showing in the diff that haven't actually changed, but other than that, looks solid. Suppose I'd better implement it now!
also as I said to Noah, this encoding issue is avoided by switching your IDE or whatever you use to ISO/IEC 8859-1 (Latin-1)
Posts: 5,708
Threads: 303
Joined: May 2014
An idea: Originally I suggested that mint should have a cooling effect. Might be a good botany mutation for mint plants to have strains that negate heat damage
Posts: 1,791
Threads: 135
Joined: Sep 2016
09-25-2017, 10:25 AM
(This post was last modified: 09-25-2017, 10:26 AM by Flourish. Edited 1 time in total.)
(09-25-2017, 08:34 AM)Frank_Stein Wrote: An idea: Originally I suggested that mint should have a cooling effect. Might be a good botany mutation for mint plants to have strains that negate heat damage
The problem is that sprites are really hard...
Do you think it'd be okay if I just add a cooling effect to the mint reagent, and also mint tea and mint julep?
Also, what are your thoughts on mint leaves being distilled into menthol? Menthol could have that same cooling effect, and also some medicinal uses (any ideas?). Though, if I stray too far from the actual uses of menthol, maybe I should rename it (minthol? though that falls a bit flat)?
(09-25-2017, 01:42 AM)ZeWaka Wrote: also as I said to Noah, this encoding issue is avoided by switching your IDE or whatever you use to ISO/IEC 8859-1 (Latin-1)
Alright, I'll keep that in mind! Thanks!
Posts: 1,323
Threads: 57
Joined: Jul 2016
BYOND Username: Mordent
I'll look to finish this up in the next couple of days. I'll leave mint chutney out for now, if that's okay, just because I like being able to draw a line under a unit of work. Feel free to put a slight cooling effect on mint, mint tea, and mint juleps.
Distilling into menthol is a cool idea (see what I did there?), I'd like to try to fairly fully flesh it out if we go that route (e.g. have some secondary reagents you can make from it). You should probably also be able to synthesize it via mint + ethanol or something (maybe at 50C to avoid it just happening in your body).
If you're looking to do the cooling thing, look into how cryostylane works. I'd put a lower bound on what temperature it can lower you to, experiment a bit to work out something sensible. It shouldn't be slowing you down (or certainly not much).
Posts: 716
Threads: 31
Joined: Sep 2012
I'm disappointed that there isn't something DEADLY you can make with either mint or menthol.
Something that's so cold that it causes you to freeze into an ice statue, the polar (BRRRR) opposite of El Diablo chili.
Posts: 1,538
Threads: 70
Joined: Aug 2015
(09-25-2017, 01:15 PM)APARTHEID Wrote: I'm disappointed that there isn't something DEADLY you can make with either mint or menthol.
Something that's so cold that it causes you to freeze into an ice statue, the polar (BRRRR) opposite of El Diablo chili.
mint juice + cryostylane + plasma/mutagen or something = manfreezium
in small doses, covers you in frost and slows you down as if you had been exposed to space, maybe does some burn, but doesn't icecube you
in large doses, you become an ice statue, solidifying all your items and thus making them unretrievable (i forget, does dragon's breath death delete your shit?)
Posts: 1,791
Threads: 135
Joined: Sep 2016
(09-25-2017, 11:47 AM)Mordent Wrote: I'll look to finish this up in the next couple of days. I'll leave mint chutney out for now, if that's okay, just because I like being able to draw a line under a unit of work. Feel free to put a slight cooling effect on mint, mint tea, and mint juleps.
Distilling into menthol is a cool idea (see what I did there?), I'd like to try to fairly fully flesh it out if we go that route (e.g. have some secondary reagents you can make from it). You should probably also be able to synthesize it via mint + ethanol or something (maybe at 50C to avoid it just happening in your body).
If you're looking to do the cooling thing, look into how cryostylane works. I'd put a lower bound on what temperature it can lower you to, experiment a bit to work out something sensible. It shouldn't be slowing you down (or certainly not much).
That sounds good! I just added the cooling effects, and I'm currently figuring out what I want to do with menthol. The new drink I added ideally would include that, so that's one recipe. A couple more to go?
(09-25-2017, 01:15 PM)APARTHEID Wrote: I'm disappointed that there isn't something DEADLY you can make with either mint or menthol.
Something that's so cold that it causes you to freeze into an ice statue, the polar (BRRRR) opposite of El Diablo chili.
(09-25-2017, 08:03 PM)Nnystyxx Wrote: mint juice + cryostylane + plasma/mutagen or something = manfreezium
in small doses, covers you in frost and slows you down as if you had been exposed to space, maybe does some burn, but doesn't icecube you
in large doses, you become an ice statue, solidifying all your items and thus making them unretrievable (i forget, does dragon's breath death delete your shit?)
Added a drink called Freeze that does something like what you guys suggested! It makes someone really cold, gives them random burn damage, and has chance of ice-statuing them based on the amount in them. It's negated by chocolate (because hot chocolate and all that).
Posts: 5,708
Threads: 303
Joined: May 2014
Quote:and I'm currently figuring out what I want to do with menthol
Menthol cigarettes? Menthol Mouthwash? Menthol Shaving cream?
Posts: 1,323
Threads: 57
Joined: Jul 2016
BYOND Username: Mordent
Menthol should definitely boost your hygiene motive thing on LLJJK1.
Posts: 1,791
Threads: 135
Joined: Sep 2016
(09-26-2017, 03:15 PM)Frank_Stein Wrote: Quote:and I'm currently figuring out what I want to do with menthol
Menthol cigarettes? Menthol Mouthwash? Menthol Shaving cream?
(09-26-2017, 04:03 PM)Mordent Wrote: Menthol should definitely boost your hygiene motive thing on LLJJK1.
These are good ideas! I'll definitely work on cigarettes and boosting hygiene motive.
Also, I noticed that the Robustissin patch is still sitting in this subforum. Would it be okay if I made some version of that idea (cough syrup or whatever) that had menthol as an ingredient?
Posts: 1,323
Threads: 57
Joined: Jul 2016
BYOND Username: Mordent
If this gets merged first, the recipe for Robustissin can absolutely change to include it.
Posts: 1,538
Threads: 70
Joined: Aug 2015
Yesssss, my idea for a danger-drink got implemented
can't wait to steal galoshes and freeze part of the station and make myself mr freeze, hypospraying people with the stuff to statue them
|