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06-06-2017, 08:20 AM
(This post was last modified: 06-06-2017, 08:33 AM by atamusvaleo. Edited 1 time in total.)
Courtesy of Gannets
That's a beautiful thing to watch. Just thought I'd give it another showcase.
I had a few suggested tweaks for the components that make up the singularity engine:
• Shorten the duration that shield generators stay powered on when the emitters are turned off. I'm not certain what that delay currently is but I waited several minutes and it still hadn't powered down.
• Make it so that as long as adjacent shield generators that are both powered by emitters will stay on and generate a shield until one of the shield generators is powered down.
I'm sure that people have criticisms and opinions of their own and they're always welcome!
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BYOND Username: quiltyquilty
I don't think any changes to make the singularity more likely to break out should be made.
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BYOND Username: Dr Zoidcrab
The singularity seems too weak to explosions, i've seen it destroyed by the weak welding fuel one.
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I'm pretty sure that you aren't meant to bounce off of the shield 3 times whenever you touch it, and 30 second stuns are no fun
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(06-06-2017, 01:34 PM)NateTheSquid Wrote: I'm pretty sure that you aren't meant to bounce off of the shield 3 times whenever you touch it, and 30 second stuns are no fun
thats a feature
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Bring back the singularity bomb traitor item for the CE.
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Maybe a slight boost to how much power it generates, due to how dangerous it is. Dunno how much it generates though.
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Make using The King In Yellow on it do something fun
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(06-06-2017, 03:19 PM)poland spring Wrote: Make using The King In Yellow on it do something fun
Singu in Yellow
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In this thread we can see the native goons completely ignoring all suggestions made by the original poster.
:downswords:
Fascinating!
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06-07-2017, 01:10 PM
(This post was last modified: 06-07-2017, 01:11 PM by atamusvaleo. Edited 1 time in total.)
(06-07-2017, 07:40 AM)Dr Zoidcrab Wrote: Well, I'm pretty sure the emitters have a large power capacity to stop powersinks or starting it with low power being an instant containment failure.
I don't think emitters need power going to them in order to operate: they just need to be bolted and welded to the floor.
I was referring to the shield generators (the pylons the emitters shoot) just in case we're not on the same page here.
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^^^
I think frustrated is a better word.