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Restore the enzymatic reclaimer auto-unequip feature
#27
A bit of a tangent, but can synthmeat/synthorgans/synthbutts be used in the enzymatic reclaimer? I'd understand why not if it isn't the case, given how low-effort-high-yield Hydroponics is, but I'm still not sure.

Back on topic... whaddya know, I guess the change was on purpose after all!
If I had to take a guess as to why the change is present, it's to offer antagonist roles in Medbay an effortless means to dispose of bodies and all evidence. Ergo, the idea is that it'd encourage players to seek out the module to deprive the enzymatic reclaimer of its evidence-disposing role.

Though at the very least Destiny should have an easy means of obtaining the module. LLJK1's more relaxed tone and tendency towards "extended" means that for any potential the feature has on LLJK2, on LLJK1 it's a giant annoyance that makes Geneticists jump through extra hoops just to make sure they don't accidentally get rid of all their blindfolds.


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RE: Restore the enzymatic reclaimer auto-unequip feature - by NesMettaur - 10-23-2016, 12:33 PM

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