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Trapping someone in a genetics scanner forever
#7
I'm pretty sure that my patch resolves most, if not all issues, a better solution would be to refactor large parts of the mob code, but i felt that would be too much of a hassle to do as a patch, especially considering that the closed source codebase itself is also being worked on.


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RE: Trapping someone in a genetics scanner forever - by Erik - 04-06-2016, 04:04 AM

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