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Wizard and Werewolf spawn tweaks for rp
#1
Simple thing. Possibly oversight  

Wizard and Werewolf are major antags. Presently their spawn rates seem to be comparable to other antags. Including play restriction for pop. Having a wizard or Werewolf spawn on like, 10 pop, or both, seems weird. Like a wraith spawning.

I really feel they should function more like wraith for their spawn conditions . Maybe slightly higher chance lower pop cap,  but as is it seems terribly lopsided
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Wizard and Werewolf spawn tweaks for rp - by Silent Majority - 08-06-2023, 12:53 AM

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