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Wizard and Werewolf spawn tweaks for rp - Printable Version

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Wizard and Werewolf spawn tweaks for rp - Silent Majority - 08-06-2023

Simple thing. Possibly oversight  

Wizard and Werewolf are major antags. Presently their spawn rates seem to be comparable to other antags. Including play restriction for pop. Having a wizard or Werewolf spawn on like, 10 pop, or both, seems weird. Like a wraith spawning.

I really feel they should function more like wraith for their spawn conditions . Maybe slightly higher chance lower pop cap,  but as is it seems terribly lopsided


RE: Wizard and Werewolf spawn tweaks for rp - Lord_earthfire - 08-06-2023

Weaith soawnrate is very loathed at because it is really really low. While yes, they could spawn a but less, that's the possibly worst comparison to make.

But overall, i don't mind them being somewhat rarer.

The problem is mostly the low amount of antags in general on RP. Having a single wizard with 1 other antag feels odd, although it is just a result of chance.