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[PR] Removes the ability to emag cyberogans with damage
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[CONTROVERSIAL] [REMOVAL] [BALANCE] [INPUT WANTED] [MEDICAL]

About the PR
Removes the ability to emag cyberorgans by damaging them.

Why's this needed?

Emaged cyberorgans are extremely powerful for the required effort put into obtaining them. 15 minutes of work can get you power near the level of stimulants.
There arent many counters to a nerd running around with full emaged cyberorgans either. The only option is to grab pulse rifles from the armory.
Its fine for traitors to have this level of power but non-antag crew should have to use alternative strategies.

Changelog

Code:
changelog
(u)UnfunnyPerson
(+)Cyberogans can no longer be emaged through damage.


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[PR] Removes the ability to emag cyberogans with damage - by github_bot - 07-20-2023, 06:39 AM

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