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[CLOSED PR] Gives non secass sec anti mindhack, makes low hp disable anti mindhack...
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About the PR
Alternate to #13365. Like #13365, every security member except secasses now recieves an anti mindhack implant. Unlike #13365 however, getting someone with an anti mindhack implant below 30 hp will allow you to mindhack them. This pr does two other changes to smooth this out as well.

People with anti mindhack implants that are above 30 hp will be unable to be implanted, this prevents you from wasting an implant on them. Getting implanted with a mindhack implant also injects you with cocktail of 15 omnizine, 10 synaptzine, 10 saline 10 salbutamol and 20 potassium iodide. This means that the secoff you just got into crit wont be in crit for much longer (this also intentionally adds a tactical element to mindhacks).


Why's this needed?

I think this is a much more interesting approach then #13365. This makes mindhacks synergize with traitors stealth and combat items much better as they make it easier to mindhack people. This also makes higher value target harder to mindhack because theyre harder to attack.

Changelog



Code:
changelog
(u)Ikea
(*)Nanotrasen has increased security by giving every security member whose not a security assistant an anti mindhack implant. To compensate the syndicate has updated their mindhacks to override anti mindhack implants when a person is under 30 health, and given them the ability to inject a healing mixture (15 omnizine, 10 synaptzine, 10 saline, 10 salbutamol and 20 potassium iodide) when injected into someone.


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[CLOSED PR] Gives non secass sec anti mindhack, makes low hp disable anti mindhack... - by github_bot - 03-14-2023, 09:20 PM

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