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Targeted Grab effects, and oft hand techniques
#8
I really like this idea.

I think having the pressing a knife/sharp object to someone's throat is a great idea and something that has been missing. Especially since the pressing a gun to someone's head was added.

I think the arm-handcuff thing should require two arms (one for each arm) to make it simulate handcuffs. A single arm grab will disarm the item in that targeted arm, and a two arm grabs on each arm will make it be like you're grabbing them with cuffs.

Similarly I really like the idea of the grabs on legs, with special moves and throws attached to it. Love all throws when it's more than just a guaranteed 5 sec stun. My only problem with this it seems like it would either be too hard or mostly fluff if you had to get an advanced grab on a person to use one of those. I think targeting a leg and grabbing should have a chance to knock down or shove in a direction and have a chance to drop an item like disarm or something like knocking you both to the ground and the person being thrown. (Not really sure on what is best for this actually. I don't want everything to require an aggressive grab because then that just devolves to fast clicking or it's the same as choking where if they're down for a few seconds you get a guaranteed stun/kill on em.)
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RE: Targeted Grab effects, and oft hand techniques - by kyle2143 - 12-13-2018, 06:21 PM

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