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Off-Duty Security
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(03-09-2018, 08:29 AM)Wisecrack34 Wrote: I like it, make it a thread Birb!

Here you go!

A very common suggestion in recent times is to force a certain amount of security officers in a round based on the population. Also recently, people have started considering merging security with other roles, for people who want to enforce the law while still having something to do other than validhunt.

Whydontwehaveboth.jpg

In any given round, it would require 1 security officer for every 10 players. In the event of that amount not being filled, random non-antagonist crew who do not have security set to unwanted will be designated as off-duty security. Off-duty security would have the following:
  • Their uniform would have a red stripe on it.
  • Their ID would have security's red strip instead of their usual department stripe, and they would have all of the access of a security officer in addition to their normal access.
  • Their headset would have the security channel in addition to their usual channels.
For the purposes of this, the Head of Security, if there is one, will count as a security officer. Roles that start with security access but can still be an antagonist (ie: the captain and detective) Do not count as security, but also cannot become off-duty officers.

Let me give you an example round, to make it easier to understand:

There are 40 players on the server. There is one officer and the Head of Security. The Roboticist is a traitor, so they are excluded by default. The chef has security set to unwanted, so they are also excluded. A scientist and an Engineer have security set to low and medium priority, respectively, so they are included in the pool and subsequently selected as off-duty security.
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Messages In This Thread
Off-Duty Security - by Lady Birb - 03-09-2018, 10:04 AM
RE: Off-Duty Security - by Gannets - 03-09-2018, 11:27 AM
RE: Off-Duty Security - by Xeram - 03-09-2018, 12:00 PM
RE: Off-Duty Security - by Wisecrack34 - 03-09-2018, 02:31 PM
RE: Off-Duty Security - by Vitatroll - 03-09-2018, 03:21 PM
RE: Off-Duty Security - by Wisecrack34 - 03-09-2018, 04:33 PM
RE: Off-Duty Security - by Firepower - 03-09-2018, 04:54 PM
RE: Off-Duty Security - by Vitatroll - 03-09-2018, 05:39 PM
RE: Off-Duty Security - by Cyfarfod - 03-09-2018, 04:57 PM
RE: Off-Duty Security - by Eibel - 03-09-2018, 05:13 PM
RE: Off-Duty Security - by Cyfarfod - 03-09-2018, 06:28 PM
RE: Off-Duty Security - by Frank_Stein - 03-09-2018, 07:07 PM
RE: Off-Duty Security - by Cyfarfod - 03-09-2018, 07:28 PM
RE: Off-Duty Security - by Eibel - 03-09-2018, 10:56 PM
RE: Off-Duty Security - by Wisecrack34 - 03-10-2018, 07:48 AM
RE: Off-Duty Security - by New525 - 03-10-2018, 03:18 PM
RE: Off-Duty Security - by babayetu83 - 03-10-2018, 03:26 PM
RE: Off-Duty Security - by SRQ - 03-11-2018, 11:44 PM
RE: Off-Duty Security - by Wisecrack34 - 03-12-2018, 01:15 AM
RE: Off-Duty Security - by SRQ - 03-12-2018, 01:22 AM
RE: Off-Duty Security - by Tombi - 03-12-2018, 09:50 AM
RE: Off-Duty Security - by Xeram - 03-12-2018, 10:00 AM
RE: Off-Duty Security - by Frank_Stein - 03-12-2018, 08:23 PM
RE: Off-Duty Security - by Tombi - 03-12-2018, 10:44 AM
RE: Off-Duty Security - by Xeram - 03-12-2018, 01:36 PM
RE: Off-Duty Security - by Gannets - 03-12-2018, 12:11 PM
RE: Off-Duty Security - by babayetu83 - 03-12-2018, 03:28 PM
RE: Off-Duty Security - by warcrimes - 03-13-2018, 04:54 AM
RE: Off-Duty Security - by babayetu83 - 03-13-2018, 01:15 PM
RE: Off-Duty Security - by warcrimes - 03-14-2018, 04:30 AM
RE: Off-Duty Security - by Ed Venture - 03-13-2018, 04:57 AM
RE: Off-Duty Security - by warcrimes - 03-13-2018, 05:08 AM
RE: Off-Duty Security - by Wisecrack34 - 03-13-2018, 05:08 AM

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