05-18-2017, 10:05 AM
(05-18-2017, 09:10 AM)misto Wrote: the hilarity clause is lovely in spirit, but there is sadly no objective metric for what is or is not hilarityI think critical hits that apply status effects could spice up combat.
1hit kos may be too much, but i still pray for improved means to turn the tables on buff aggressors
For instance, knocking the wind out of someone where they can't speak for a bit. Or giving them a concussion where they have confused movement for a bit.