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[MINOR] Making the attenuation goggles suck a whole lot less with a simple change
#17
oh so the layering shit is the problem, not the actual turning off the overlay.

considering that there are some helmets/hats that completely enclose the head such as space helmets, and this button would be causing your goggles to phase in and out of your helmet as you click the button, it might be best to have it merely represent an on/off switch rather than a sliding up goggles function.

unless you want to go thru every hat/helmet/mask and decide if it makes sense to be able to slide the goggs up and how that would layer on a case by case basis on each and every one
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RE: [MINOR] Making the attenuation goggles suck a whole lot less with a simple change - by misto - 05-11-2017, 03:27 AM

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