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Making the Early Game Easier for Vampires
#22
Vampires now start with Hypnotise and a new ability, Glare, which stuns one target for a short time and disorients all others in the area (not too sure what the effect actually is). Drinking blood is now much faster at 10 units per sip, although corpses don't seem to yield blood any more: or at least victims don't give any more blood once they're drained to death.
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