03-15-2017, 02:41 PM
I like all of these suggestions, especially the armory one. As misto said, the armoury tends to end up as an annoying albatross around sec's neck on rounds without a HoS. In regards to resources, Robotics is probably the biggest target for having too much stuff. I tend to play Roboticist a good deal, and the only time I've ever run out was during a long round with 5 cyborgs who were constantly needing repairs from blob-fighting.