04-09-2013, 10:33 AM
Normal detective rounds are pretty piss poor, they're only good if your sure your opponent isn't armored so that he'll slow down due to bleeding.
Stun rounds are pretty neat, small sprite therefore hard to dodge.
The new HP rounds, (were they the special rounds before, renamed?) are very deadly, about 2/3's the strength of a traitor revolver , that and the bleeding that's induced.
I like these choice, it's nice. Don't nerf a thing.
Stun rounds are pretty neat, small sprite therefore hard to dodge.
The new HP rounds, (were they the special rounds before, renamed?) are very deadly, about 2/3's the strength of a traitor revolver , that and the bleeding that's induced.
I like these choice, it's nice. Don't nerf a thing.