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Basic Antags on LLJK1 are *very* needed
#1
Some antagonists would be great for LLJK1, but really just the RPable ones, including:


Low ServerPop (5-10) - Hardmode Traitor
Medium ServerPop (11-15) - Traitor, Hardmode Traitor, *Possibly* Changeling
High ServerPop (16+) - Hardmode Traitor, Traitor, Changeling, Vampire, NukeOps

LLJK1 is lovely when there's enough players, since the interactions and long round-based stories are really enjoyable. But, without players, it's dull. And when it's dull, less people will want to play, so it'll be even more dull, and so on, until there's nobody on. Antags would spice things up and attract people back.

I know this has been posted before but, I can't imagine how (relatively) easy it'd be to make this antag selection algorithm for the experienced coders who make more content for Goonstation (thanks, by the way!) And yes, I know there's a lot to do, but if it isn't already, add this to the to-do list.
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Basic Antags on LLJK1 are *very* needed - by aft2001 - 03-08-2017, 03:07 PM

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