02-13-2017, 06:44 PM
UPDATE: more classes and stuff. When I finish the sprites for all the forms i'll post a revised and balanced version of the abilities based on community feedback.
Bulk:
Scouter:
Vile Engineer:
Burster:
Well, now we have five classes for the Spawn. Attack-based, defense-based, speed/harassment-based, support-based, and a suicide-bomber-based.
TODO: Sprites for the Spawn + 5 classes, ability icons
Bulk:
A slow but tank-y alternate metamorphosis form. Looks kinda like those glowing eye things in meat land.
Bash
Basic harm-intent attack. Kinda like hitting someone with a riot shield. Slower attack, more stamina reduction on target.
Anchor
An ability where the Bulk digs tentacles under the floor tiles and locks into place, unable to be moved by anything.
Cryogenic Spit
Spits out a wad of cryoxadone at the target, whether it's a floor or a person, so you can use it to set up a trap or neutralize an attacker.
Pepper Spray
A huge load of hot capsaicin directly to the face, to deter any roughhousers that appose the new "Mandatory Assimilation" law set in place by the HoP.
Crush
Christ, it's as heavy as a vending machine! How the hell did it even tip over in the first place?!
Bash
Basic harm-intent attack. Kinda like hitting someone with a riot shield. Slower attack, more stamina reduction on target.
Anchor
An ability where the Bulk digs tentacles under the floor tiles and locks into place, unable to be moved by anything.
Cryogenic Spit
Spits out a wad of cryoxadone at the target, whether it's a floor or a person, so you can use it to set up a trap or neutralize an attacker.
Pepper Spray
A huge load of hot capsaicin directly to the face, to deter any roughhousers that appose the new "Mandatory Assimilation" law set in place by the HoP.
Crush
Christ, it's as heavy as a vending machine! How the hell did it even tip over in the first place?!
Scouter:
A fast-moving, but fragile form that a Spawn can take. Looks kinda like the dogs from The Thing, except less "mound of flesh" and more "mutated dog".
Claw
Not like the Bladeling's claw, more of a dog clawing thing. Basic harm-intent attack.
Decayed Dash
A short-range version of the Jump genetic ability. Longer cooldown to prevent spamming it. Any humans in the way are automatically clawed.
Irritant Prick
Gives the target a dose of itching powder to disable them. Good for softening up targets.
Distorted Bark
Similar to the horror form's screech, but it only effects people that you're facing.
Gaping Maw
Open up a big, razor-teethed mouth and bite off a random limb from someone. Way higher chance of taking an arm than a leg.
Claw
Not like the Bladeling's claw, more of a dog clawing thing. Basic harm-intent attack.
Decayed Dash
A short-range version of the Jump genetic ability. Longer cooldown to prevent spamming it. Any humans in the way are automatically clawed.
Irritant Prick
Gives the target a dose of itching powder to disable them. Good for softening up targets.
Distorted Bark
Similar to the horror form's screech, but it only effects people that you're facing.
Gaping Maw
Open up a big, razor-teethed mouth and bite off a random limb from someone. Way higher chance of taking an arm than a leg.
Vile Engineer:
A crab-like thing that crawls onto someone's face, latches on, and begins to control them.
Pinch
A weak harm-intent attack. Ow!
Neural Incorporation
On a downed human, you crawl (into their ear or down their throat like a headspider, haven't decided) and connect to their head. You are able to communicate through "vile voices" in their head. The controlled person (Drone) becomes somewhat of a mindslave, able to kill, but also able to rebel against their controller. They are also immune to being DNA-absorbed by the ling, to prevent farming mindslaves. Surgery will be able to remove the Vile Engineer, but they can put up a hell of a fight.
[Abilities when controlling human]
Pain Hike
Triggers a debilitating spike of pain that stuns the Drone. Basically an electropack, without the pack.
Stimulant Production
Synthesizes 15u of meth in the Drone's bloodstream. Use it to help cooperative Drones evade capture.
Stabilizing Burst
Synthesizes 10u of epi and 5u of Omnizine. Long cooldown. Use it to get your Drone out of crit in an emergency.
Ersatz Itch
Synthesizes 10u of itching powder in your Drone if they are being uncooperative.
Rampage
Synthesizes 50u of Rajaijah, and 30u of Mannitol. Use it to send your Drone into a killing frenzy unwillingly.
Kill Switch
Synthesizes 15u of Sarin, 15u of Spiders, and 15u of Toxin in your Drone, to kill them.
Violent Outpour
You exit the head of your Drone by forcing them to vomit you out. They lose the Drone antagonist status and take some TOX damage.
Pinch
A weak harm-intent attack. Ow!
Neural Incorporation
On a downed human, you crawl (into their ear or down their throat like a headspider, haven't decided) and connect to their head. You are able to communicate through "vile voices" in their head. The controlled person (Drone) becomes somewhat of a mindslave, able to kill, but also able to rebel against their controller. They are also immune to being DNA-absorbed by the ling, to prevent farming mindslaves. Surgery will be able to remove the Vile Engineer, but they can put up a hell of a fight.
[Abilities when controlling human]
Pain Hike
Triggers a debilitating spike of pain that stuns the Drone. Basically an electropack, without the pack.
Stimulant Production
Synthesizes 15u of meth in the Drone's bloodstream. Use it to help cooperative Drones evade capture.
Stabilizing Burst
Synthesizes 10u of epi and 5u of Omnizine. Long cooldown. Use it to get your Drone out of crit in an emergency.
Ersatz Itch
Synthesizes 10u of itching powder in your Drone if they are being uncooperative.
Rampage
Synthesizes 50u of Rajaijah, and 30u of Mannitol. Use it to send your Drone into a killing frenzy unwillingly.
Kill Switch
Synthesizes 15u of Sarin, 15u of Spiders, and 15u of Toxin in your Drone, to kill them.
Violent Outpour
You exit the head of your Drone by forcing them to vomit you out. They lose the Drone antagonist status and take some TOX damage.
Burster:
A somewhat fast, and very fragile class. Its only purpose is to explode at humans.
Explode
Explodes with roughly the force of a pipebomb, but can't poke holes in the floor. Also creates a fireball at the explosion point. This also kills you.
Explode
Explodes with roughly the force of a pipebomb, but can't poke holes in the floor. Also creates a fireball at the explosion point. This also kills you.
Well, now we have five classes for the Spawn. Attack-based, defense-based, speed/harassment-based, support-based, and a suicide-bomber-based.
TODO: Sprites for the Spawn + 5 classes, ability icons