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Telesci needs to be "primed" before it can receive critters
#2
I'm not coder, but I wanna suggest that maybe this is due to critters themselves not being active until they're in range of a player.

Fairly sure SpyGuy was made that happen at some point to save on resources.


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RE: Telesci needs to be "primed" before it can receive critters - by Gannets - 01-16-2017, 03:22 PM

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