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NEW MAP BUG REPORT / STRANGE HAPPENINGS / FEEDBACK THREAD
Convair880 Wrote:The new conveyor belt delivery system is quite handy, but it would be nice if the M.U.L.E. could still be useful in a supplementary role. At the moment, the home beacon isn't set to QM #1 by default and most of the valid destinations (hydroponics, medbay, even courtroom) are unreachable because they aren't located in public areas. I appreciate that the bot's pathfinding has been restricted to all/maintenance/QM access on purpose, so some small map changes might be in order to solve this issue. My suggestions:

1) All-access interior door -> navigational beacon + crate drop-off/pick-up tile -> xyz-access interior door
2) QM-access interior door -> plastic flaps -> navigational beacon + crate drop-off/pick-up tile

The former is the old method from Donut 2.0, while the latter would also make quartermaster ID cards a bit more valuable for traitors and other enemies of the station.

Cogwerks Wrote:What? I thought I made sure the bot was reaching all those areas properly, I thought the thing had captain-level access. I'll doublecheck it.

Sorry for nagging, but could you please have a look at this again, as both problems still exist? For an enthusiastic QM like me, it's really frustrating that the M.U.L.E. is so useless at the moment.
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