12-11-2016, 09:42 AM
(12-11-2016, 12:24 AM)Superlagg Wrote: What about making a failed SR resurrection turn the player into a crappy sorta-zombie, where instead of eating the crew and transforming them into a horde of unstoppable nightmares, they just kinda shamble around, bits of them are missing, accumulating damage and just like a mangled corpse that's suddenly alive for she reason.See, this is how I think you should go about it.
Or it could just gib them and give the player control of one of the organs.
Player controlled, reanimated corpse. You don't have free reign to bite people and eat their brains, and in fact there's no transmissible quality to this zombie. They'd be more like ghouls from Fallout.
Make them nigh invulnerable, but with a speed penalty. They won't need air, have infinite stamina, are indifferent to cold, hurt by fire but slowly, chems don't affect them, and random organs and limbs fall out of them especially when they take brute damage. Give them some kind of speech filter to make them hard to understand, and call it a day from there.