11-29-2016, 06:21 AM
(11-29-2016, 04:19 AM)The Grim Sleeper Wrote: I am all for respawning on the RP server.
But...
This was one of those other threads, and other people REALLY didn't like it: https://forum.ss13.co/showthread.php?tid=5870
Another thread about respawning resulted in the 'ghost drone'-feature, but still no actual respawning.
Yes but that was when both servers were not on extended (not 100% sure on LLJK1). Also remember, this puts an RP friendly and game mechanic friendly spin on the respawn idea. I could start work on sketching and possibly designing a new Central Command, too! If I actually bother doing it anyways.
ALSO! This respawn would be toggleable via admin if there's a canon or some special round. Not only this but, you could select whether or not you want to be revived at CentComm when making your character. If you do want to be respawned, and you don't have the purity trait, you will not be able to ghost and view everything, and you'll only hear 25% of deadchat. After your body rots to a skeleton and your brain goes cold you'll start being cloned at Central Command. Or immediately start being cloned if you've been gibbed or your brain is unusable or just plain destroyed.
Also there'll be a new option on Security consoles that can only be updated with SU access while logged on with an ID with SecMate access. This would be Enemy of Corporation, which will make the specified person clone in a supermax prison cell at Central Command, with an intercom locked into a single frequency for communication with the Destiny's security team.
(Also I'm renaming the thread to something else)