11-02-2016, 10:53 AM
(11-02-2016, 10:01 AM)ferriswheel1 Wrote:(11-02-2016, 07:55 AM)The Grim Sleeper Wrote: Cloner restoration crate
cost: 20,000 credits
contents:notes: Terminal, Wires and Soldering Iron not included. Some assembly required.
- 1 'Cloning Scanner' deployable box-frame
- 1 'Cloning Pod' deployable box-frame
- 1 'Enzymatic Reclaimer' deployable box-frame
- 1 'Cloning Console' circuit board.
- 4 'Data terminal' deployable box-frame
Ruckingenur kit restoration crate
cost: 50,000 credits
contents:notes: What the hell are your mechanics doing that they need another one of these!?!?!
- 1 'Ruckingenur kit' deployable box-frame
- 1 'Reverse-Engineering Fabricator' deployable box-frame
- 1 Soldering Iron
- 2 'Data terminal' deployable box-frame
Perhaps not as suitable for the main server, but a great way to restore these key assets if it they get totalled and the mechanics never bothered to scan them.
Rather than being a orderable crate, why not a trader that sold various blueprints? It would take some of the annoyance from mechanics of having to scan in the same things round after round, and random generation means replacing the cloner isn't as simple as ordering a crate in.
You could also have blueprints sold under weird names and descriptions, similar to the other traders. So the blueprint you think might be an enzymatic reclaimer is actually a deep fryer.
Maybe the trader could be some rogue artificial intelligence lost in deep space, selling off it's database of blueprints and buying tools and parts to improve itself.
[thumbs up]